Tuesday 15 September 2026, 19:45 · Easter Road Stadium · Round 3 · Half-time 0–1 · Referee Ryan Lee · Attendance 15,493
Kilmarnock Stanger 40' · Daniëls sent off 90+2'
Post-match
Result and Expected Points
Measure
Hibernian
Kilmarnock
Goals
0
1
xG
1.45
2.21
Expected Points
0.88
1.90
Hibernian 22%Draw 23%Kilmarnock 56%
Most likely score 1–2, 11%. Final score 0–1, 5%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
HibernianKilmarnock
1.45 −0.36xG2.21 +1.30
1.98 +0.72xG on target2.50 +1.64
23 +6Shots13 +3
7 +2.6Shots on target7 +3.0
1 −1.6Big chances5 +3.4
48 +18Touches in the opposition box23 +2
60% +12Possession40% −5
494 +64Passes329 −88
83% +3Pass accuracy74% −6
72% +22Field tilt28% −15
54 +11Final-third entries34 −8
25 +11Box entries9 −1
11.9 −3Passes per defensive action22.9 +6
15 +8.8Corners7 +2.0
14 −5Tackles8 −9
14 +8.0Interceptions9 +0.2
24 +1Clearances45 +20
6 +2.6Saves7 +3.0
8 −6Fouls10 −2
5 +3.0Offsides2 +1.4
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Hibernian
Kilmarnock
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
40'
0–00–1
0'HTFT
Level
40 min (40%) · Hibernian 0.15, Kilmarnock 0.45 xG
Kilmarnock ahead
59 min (60%) · Hibernian 1.30, Kilmarnock 1.75 xG
Line-ups
Hibernian substitutes
8'Hanley for Megwa
53'Boyle for Wright
53'Lowe for Klidje
53'Elding for Šuto
67'Chaiwa for Devaney
Kilmarnock substitutes
67'Brandon for Kamara
67'O'Hara for Rice
73'Daniëls for John-Jules · yellow card 78', second yellow 90+2'
90+1'McKenzie for Ring
Players
Hibernian
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Sallinger
GK
90
0.00
0.00
0
0.03
2
3
Kerr
CB
90
0.41
0.05
1
0.19
12
11
Iredale
CB
90
0.10
0.09
2
0.19
11
3
Megwa
CB
8
0.00
0.00
0
0.02
2
0
Devaney
DM
67
0.10
0.01
0
−0.02
2
6
Passlack
RWB
90
0.05
0.88
6
0.66
12
1
Mulligan
CM
90
0.28
0.06
1
0.11
7
4
Wright
CM
53
0.06
0.03
0
−0.08
0
0
Mayor
LWB
90
0.06
0.18
1
0.22
16
4
Šuto
ST
53
0.00
0.10
2
0.15
4
1
Klidje
ST
53
0.04
0.06
1
0.04
0
0
Hanley
DF
82
0.03
0.35
1
0.08
4
18
Boyle
FW
37
0.01
0.01
1
−0.01
0
0
Lowe
FW
37
0.20
0.00
0
0.00
0
1
Elding
FW
37
0.06
0.09
3
0.11
1
0
Chaiwa
MF
23
0.04
0.02
0
0.01
1
1
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Stryjek
GK
90
0.00
0.01
0
0.07
4
3
Kamara
CB
67
0.00
0.01
0
0.02
3
7
McCarthy
CB
90
0.16
0.01
0
0.06
4
10
Stanger
CB
90
1
0.10
0.00
0
0.01
3
10
Ring
RWB
90
0.00
0.03
2
0.06
7
6
Lowery
CM
90
0.00
0.06
1
0.08
4
2
Rice
CM
67
0.04
0.17
1
−0.02
1
2
Schjønning-Larsen
LWB
90
0.00
0.19
1
0.27
8
9
Kiltie
AM
90
0.81
0.58
3
0.27
6
2
John-Jules
ST
73
0.35
0.01
0
0.03
2
5
Hugill
ST
90
0.59
0.11
1
0.06
1
5
Brandon
DF
23
0.00
0.00
0
0.01
1
5
O'Hara
MF
23
0.16
0.00
0
−0.01
0
1
Daniëls
FW
17
0.00
0.01
1
0.00
2
4
McKenzie
MF
0
0.00
0.00
0
0.00
0
1
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Kilmarnock
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Hibernian
From
To
Passes
Iredale
Mayor
28
Mayor
Iredale
24
Iredale
Hanley
20
Hanley
Kerr
20
Hanley
Iredale
19
Kilmarnock
From
To
Passes
McCarthy
Stryjek
13
Schjønning-Larsen
Stanger
9
Lowery
Kamara
8
Stanger
Schjønning-Larsen
8
Kamara
McCarthy
7
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Hibernian
Against its average of 5 matches
Kilmarnock
Against its average of 5 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Hibernian
Kilmarnock
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Hibernian
Top six
77%
67%
−10
11th
1%
2%
+1
Bottom
<1%
1%
+1
Kilmarnock
Top six
6%
10%
+4
11th
20%
15%
−5
Bottom
30%
21%
−9
St. Johnstone
Top six
18%
18%
0
Bottom
17%
20%
+3
From the forecast before the match (15 September 2026): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Hibernian
Kilmarnock
Expected goals
1.92
0.96
Win
59%
18%
Expected Points
2.01
0.76
Clean sheet
38%
15%
Hibernian 59%Draw 23%Kilmarnock 18%
Most likely score 1–1, 11%. Both sides score 53%.
From the forecast as it stood on 15 September 2026: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Hibernian win
Draw
Kilmarnock win
Hibernian
Top six
77%
82%
74%
67%
11th
1%
1%
2%
2%
Bottom
<1%
<1%
1%
1%
Kilmarnock
Top six
6%
4%
7%
10%
11th
20%
21%
21%
15%
Bottom
30%
34%
26%
21%
St. Johnstone
Top six
18%
17%
18%
18%
Bottom
17%
16%
18%
20%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Hibernian
Kilmarnock
Position
8th
12th
Played
5
5
Won, drawn, lost
2–0–3
0–1–4
Points
6 (1.20 per game)
1 (0.20 per game)
Expected Points per game
1.42
0.62
Goals
7–9
4–14
xG per game
1.81–1.72
0.91–2.58
Home: points, xG per game
0.00, 1.71–1.52
0.00, 0.84–3.26
Away: points, xG per game
2.00, 1.87–1.85
0.50, 1.02–1.55
Manager
David Gray (83)
Neil McCann (21)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Hibernian
Kilmarnock
Created
Conceded
Created
Conceded
Open play
−2%
+4%
−25%
+48%
Counter-attacks
+21%
−12%
−71%
+112%
Set pieces
−5%
−34%
−28%
+37%
Penalties
+78%
+66%
−94%
+11%
Headers
−45%
+4%
−31%
+133%
Left side
+10%
+9%
−40%
+60%
Centre
−10%
−2%
−36%
+90%
Right side
+8%
−30%
−22%
−2%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't. Until a side has played six matches its figures are blended with last season's, or with the league average where there is no last season to use.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
HibernianKilmarnock
1.81xG0.91
1.72xG against2.58
48%Possession45%
16.6Shots10.4
13.6Shots against18.0
4.4Shots on target4.0
2.6Big chances1.6
30.0Touches in the opposition box20.6
430Passes417
80%Pass accuracy79%
6.2Corners5.0
50%Field tilt43%
43.2Final-third entries42.0
13.8Box entries10.4
14.6Passes per defensive action16.8
Per league match this season before kick-off.
Game state this season
Hibernian
State
Minutes per game
xG per 90
xG against per 90
Level
31
1.47
2.00
Ahead
28
1.55
2.02
Behind
32
2.35
1.19
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
30
0.88
2.25
Ahead
3
0.39
1.63
Behind
57
0.96
2.80
xG by period
Hibernian
Minutes
xG per game
xG against
Goals
1–15
0.21
0.12
1–1
16–30
0.23
0.21
2–1
31–45
0.38
0.50
0–3
46–60
0.40
0.34
2–0
61–75
0.27
0.12
1–1
76–90
0.31
0.42
1–3
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.23
0.39
0–3
16–30
0.08
0.46
0–1
31–45
0.20
0.47
1–4
46–60
0.20
0.44
3–2
61–75
0.08
0.37
0–2
76–90
0.12
0.44
0–2
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.
15 league meetings since 2020/21: Hibernian won 9, Kilmarnock won 1, and 5 were drawn. Goals 24–11 and xG 1.54–0.86 per game.
Key players
Hibernian
Player
Starts
Min
G
A
xG per 90
xA per 90
Klidje
8
840
3
1
0.63
0.03
Campbell
5
768
4
3
0.45
0.15
Boyle
30
2,334
9
3
0.41
0.13
Šuto
3
574
4
1
0.37
0.08
Kilmarnock
Player
Starts
Min
G
A
xG per 90
xA per 90
Hugill
17
1,541
9
2
0.40
0.08
John-Jules
16
1,395
8
2
0.38
0.07
Kiltie
33
2,769
5
7
0.16
0.20
Daniëls
5
478
2
0
0.20
0.03
Up to four players a side with the most xG plus xA per 90 minutes, from those with at least 450 league minutes. Until a side has played six matches, last season's minutes at the club count too.