Saturday 31 January 2026, 15:00 · The BBSP Stadium Rugby Park · Round 24 · Half-time 2–0 · Referee Lloyd Wilson · Attendance 5,801
Kilmarnock Lyons 12', Anderson 14', John-Jules 59'
Aberdeen Shinnie sent off 51'
Post-match
Result and Expected Points
Measure
Kilmarnock
Aberdeen
Goals
3
0
xG
2.55
1.01
Expected Points
2.34
0.48
Kilmarnock 72%Draw 17%Aberdeen 10%
Most likely score 2–1, 11%. Final score 3–0, 8%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
KilmarnockAberdeen
2.55 +1.41xG1.01 −0.30
2.19 +1.08xG on target0.72 −0.47
19 +9Shots8 −4
9 +5.5Shots on target4 0.0
4 +2.3Big chances3 +1.1
37 +18Touches in the opposition box19 −2
55% +16Possession45% −3
449 +133Passes379 −24
84% +14Pass accuracy83% +5
78% +40Field tilt22% −24
54 +23Final-third entries30 −7
22 +12.9Box entries8 −2.9
10.6 −6Passes per defensive action15.6 +1
7 +2.7Corners3 −2.1
14 −2Tackles16 0
7 −1.4Interceptions13 +6.7
18 −17Clearances22 −9
3 −0.6Saves5 +1.8
16 +3Fouls10 −4
3 +1.2Offsides3 +1.0
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Kilmarnock
Aberdeen
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
12'14'59'
0–02–03–0
0'HTFT
Level
12 min (12%) · Kilmarnock 0.70, Aberdeen 0.17 xG
Kilmarnock ahead
90 min (88%) · Kilmarnock 1.84, Aberdeen 0.85 xG
Line-ups
Kilmarnock substitutes
58'McKenzie for Watson
63'Curtis for Kiltie
79'Thomson for Polworth
79'Hugill for Anderson
88'Dackers for John-Jules
Aberdeen substitutes
35'Nilsen for Knoester
46'Olusanya for Bilalovic
56'Clarkson for Nisbet
66'Jensen for Frame
66'Kjartansson for Cameron · yellow card 84'
66'Lazetic for Keskinen
Players
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Roos
GK
90
0.00
0.00
0
0.01
1
2
Schjønning-Larsen
RB
90
0.04
0.22
1
0.30
15
6
Schilte-Brown
CB
90
0.06
0.01
0
0.06
5
6
Deas
CB
90
0.27
0.08
1
0.11
4
8
Thompson
LB
90
0.00
0.11
1
0.23
15
5
Lyons
CM
90
1
0.10
0.04
2
0.02
4
4
Watson
CM
58
0.00
0.02
0
0.01
1
2
Polworth
CM
79
0.28
0.08
1
0.07
4
2
Kiltie
AM
63
1
0.07
0.50
5
0.50
8
1
Anderson
ST
79
1
1
0.63
0.09
1
0.10
3
0
John-Jules
ST
88
1
1
0.85
0.08
2
−0.04
4
0
McKenzie
MF
32
0.00
0.03
1
0.01
2
1
Curtis
MF
27
0.02
0.12
1
0.06
2
3
Thomson
MF
11
0.00
0.01
1
0.00
2
2
Hugill
FW
11
0.24
0.00
0
0.06
1
1
Dackers
FW
2
0.00
0.00
0
−0.01
0
0
Aberdeen
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Mitov
GK
90
0.00
0.00
0
0.02
1
3
Devlin
RB
90
0.00
0.00
0
0.06
7
5
Morrison
CB
90
0.00
0.00
0
0.03
1
14
Knoester
CB
35
0.00
0.00
0
0.00
1
3
Frame
LB
66
0.00
0.05
1
0.07
2
8
Shinnie
DM
51
0.00
0.10
0
0.02
3
4
Bilalovic
RM
46
0.00
0.00
0
0.02
1
0
Cameron
CM
66
0.08
0.09
1
0.01
3
2
Armstrong
CM
90
0.42
0.28
0
0.20
12
5
Keskinen
LM
66
0.14
0.10
2
0.13
5
1
Nisbet
ST
56
0.37
0.00
0
−0.01
0
1
Nilsen
MF
55
0.00
0.01
0
0.04
3
3
Olusanya
FW
44
0.00
0.02
1
0.01
1
2
Clarkson
MF
34
0.00
0.01
0
0.04
2
2
Jensen
DF
24
0.00
0.01
0
0.01
2
1
Kjartansson
MF
24
0.00
0.00
0
−0.01
0
0
Lazetic
FW
24
0.00
0.00
0
0.00
0
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Kilmarnock
Aberdeen
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Kilmarnock
From
To
Passes
Lyons
Schjønning-Larsen
12
Deas
Thompson
12
Thompson
Polworth
11
Polworth
Thompson
10
Thompson
Lyons
10
Aberdeen
From
To
Passes
Mitov
Morrison
11
Mitov
Nilsen
10
Shinnie
Devlin
8
Armstrong
Frame
8
Cameron
Shinnie
7
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Kilmarnock
Against its average of 23 matches
Aberdeen
Against its average of 23 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Kilmarnock
Aberdeen
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Kilmarnock
11th
54%
55%
+1
Bottom
25%
17%
−8
Aberdeen
Top six
10%
6%
−4
11th
<1%
1%
+1
Livingston
11th
24%
17%
−7
Bottom
71%
79%
+8
Falkirk
Top six
85%
88%
+3
From the forecast before the match (31 January 2026): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Kilmarnock
Aberdeen
Expected goals
1.34
1.30
Win
37%
35%
Expected Points
1.39
1.34
Clean sheet
27%
26%
Kilmarnock 37%Draw 27%Aberdeen 35%
Most likely score 1–1, 13%. Both sides score 54%.
From the forecast as it stood on 31 January 2026: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Kilmarnock win
Draw
Aberdeen win
Kilmarnock
11th
54%
55%
53%
53%
Bottom
25%
17%
27%
33%
Aberdeen
Top six
10%
6%
8%
17%
11th
<1%
1%
<1%
<1%
Livingston
11th
24%
17%
25%
29%
Bottom
71%
79%
69%
65%
Falkirk
Top six
85%
88%
87%
80%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Kilmarnock
Aberdeen
Position
11th
7th
Played
23
23
Won, drawn, lost
2–8–13
8–4–11
Points
14 (0.61 per game)
28 (1.22 per game)
Expected Points per game
0.95
1.25
Goals
20–43
26–30
xG per game
1.14–1.89
1.31–1.53
Home: points, xG per game
0.55, 1.25–1.62
1.33, 1.54–1.42
Away: points, xG per game
0.67, 1.04–2.13
1.09, 1.05–1.64
Manager
Neil McCann (1)
Peter Leven (2)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Kilmarnock
Aberdeen
Created
Conceded
Created
Conceded
Open play
−30%
+29%
−8%
−14%
Counter-attacks
+20%
+4%
+12%
+37%
Set pieces
+7%
+26%
−1%
+56%
Penalties
−71%
+132%
−42%
−13%
Headers
−11%
+20%
−31%
+25%
Left side
−52%
+38%
+19%
+11%
Centre
+7%
+31%
−10%
+10%
Right side
−23%
+1%
−12%
+11%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
KilmarnockAberdeen
1.14xG1.31
1.89xG against1.53
39%Possession48%
10.3Shots12.4
14.9Shots against14.8
3.5Shots on target4.0
1.7Big chances1.9
19.4Touches in the opposition box21.3
316Passes403
70%Pass accuracy78%
4.3Corners5.1
38%Field tilt46%
30.8Final-third entries36.7
9.1Box entries10.9
16.2Passes per defensive action14.9
Per league match this season before kick-off.
Game state this season
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
40
1.16
1.71
Ahead
14
1.01
2.71
Behind
36
1.16
1.79
Aberdeen
State
Minutes per game
xG per 90
xG against per 90
Level
47
1.21
1.40
Ahead
16
1.05
1.35
Behind
27
1.62
1.86
xG by period
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.08
0.25
0–4
16–30
0.17
0.25
4–8
31–45
0.30
0.29
7–5
46–60
0.14
0.32
4–9
61–75
0.17
0.35
2–8
76–90
0.28
0.43
3–9
Aberdeen
Minutes
xG per game
xG against
Goals
1–15
0.11
0.18
1–2
16–30
0.14
0.21
5–5
31–45
0.30
0.25
4–5
46–60
0.18
0.34
1–5
61–75
0.23
0.26
6–5
76–90
0.33
0.29
9–8
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.