Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
AberdeenKilmarnock
3.76 +2.51xG1.02 −0.19
2.97Non-penalty xG1.02
2.87 +1.78xG on target1.02 −0.12
21 +8Shots8 −3
8 +4.0Shots on target5 +1.2
5 +3.3Big chances2 +0.1
30 +10Touches in the opposition box14 −6
68% +20Possession32% −7
538 +141Passes253 −55
86% +9Pass accuracy70% 0
65% +19Field tilt35% −2
64 +29Final-third entries31 +3
10 −0.6Box entries7 −2.2
9.3 −6Passes per defensive action18.6 +3
9 +4.4Corners3 −1.6
16 0Tackles19 +3
7 +0.7Interceptions6 −3.4
31 −2Clearances41 +7
4 +1.5Saves5 +2.1
10 −5Fouls14 +1
0 −1.9Offsides2 +0.2
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Aberdeen
Kilmarnock
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
17'79'85'
0–00–12–1
0'HTFT
Level
23 min (24%) · Aberdeen 0.89, Kilmarnock 0.65 xG
Aberdeen ahead
8 min (9%) · Aberdeen 0.00, Kilmarnock 0.04 xG
Kilmarnock ahead
63 min (67%) · Aberdeen 2.87, Kilmarnock 0.34 xG
Line-ups
Aberdeen substitutes
46'Shinnie for Jensen
65'Lazetic for Polvara · yellow card 75'
72'Bilalovic for Keskinen · goal 79'
Kilmarnock substitutes
65'Kiltie for John-Jules
73'Dackers for Anderson
86'Brannan for Lyons
86'Schilte-Brown for Stanger
86'Thomson for Lowery
Players
Aberdeen
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Mitov
GK
90
0.00
0.00
0
0.02
2
1
Devlin
CB
90
0.12
0.01
1
0.07
6
8
Milne
CB
90
0.09
0.02
1
0.12
10
12
Knoester
CB
90
0.00
0.02
0
0.12
14
5
Jensen
RWB
46
0.02
0.01
0
0.01
3
6
Armstrong
CM
90
0.01
0.96
7
0.29
5
4
Polvara
CM
65
0.76
0.02
0
0.01
2
6
Keskinen
LWB
72
0.08
0.02
0
−0.01
2
2
Aouchiche
AM
90
0.48
0.27
1
0.31
12
8
Karlsson
AM
90
1
0.87
0.07
0
0.08
7
0
Nisbet
ST
90
1
0.09
0.81
2
0.18
2
2
Shinnie
MF
44
0.62
0.01
0
−0.02
1
1
Lazetic
FW
25
0.10
0.00
0
0.00
1
0
Bilalovic
FW
18
1
0.52
0.00
0
0.00
1
1
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Oluwayemi
GK
90
0.00
0.00
0
0.04
3
3
Brown
RWB
90
1
0.00
0.20
2
0.07
5
10
Stanger
CB
86
0.00
0.01
0
−0.01
0
8
Mayo
CB
90
0.04
0.00
0
0.01
1
12
Deas
CB
90
0.00
0.01
0
0.04
4
7
Thompson
LWB
90
0.05
0.06
1
0.12
3
9
Lyons
CM
86
0.02
0.03
0
−0.04
2
7
Polworth
CM
90
0.06
0.02
0
0.05
4
8
Lowery
CM
86
0.00
0.01
0
0.02
3
2
John-Jules
ST
65
1
0.65
0.02
2
0.06
2
4
Anderson
ST
73
0.21
0.00
0
−0.02
1
1
Kiltie
MF
25
0.00
0.00
0
−0.02
0
1
Dackers
FW
17
0.00
0.00
0
−0.01
1
1
Brannan
DF
4
0.00
0.00
0
0.00
0
0
Schilte-Brown
DF
4
0.00
0.07
1
0.05
0
1
Thomson
MF
4
0.00
0.01
0
0.01
0
2
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Aberdeen
Kilmarnock
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Aberdeen
From
To
Passes
Knoester
Milne
15
Milne
Knoester
14
Aouchiche
Knoester
14
Knoester
Shinnie
12
Devlin
Milne
11
Kilmarnock
From
To
Passes
Polworth
Brown
8
Brown
Polworth
8
Brown
Lyons
8
Lowery
Deas
5
Deas
Thompson
5
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Aberdeen
Against its average of 15 matches
Kilmarnock
Against its average of 16 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Aberdeen
Kilmarnock
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Aberdeen
Top six
55%
64%
+9
11th
1%
0%
−1
Bottom
<1%
<1%
0
Kilmarnock
Top six
5%
3%
−2
11th
17%
19%
+2
Bottom
10%
12%
+2
Falkirk
Top six
25%
21%
−4
11th
6%
7%
+1
Livingston
11th
27%
28%
+1
Bottom
45%
43%
−2
From the forecast before the match (14 December 2025): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Aberdeen
Kilmarnock
Expected goals
1.63
1.07
Win
50%
24%
Expected Points
1.75
0.99
Clean sheet
34%
20%
Aberdeen 50%Draw 26%Kilmarnock 24%
Most likely score 1–1, 12%. Both sides score 53%.
From the forecast as it stood on 14 December 2025: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Aberdeen win
Draw
Kilmarnock win
Aberdeen
Top six
55%
64%
49%
42%
11th
1%
0%
1%
2%
Bottom
<1%
<1%
<1%
1%
Kilmarnock
Top six
5%
3%
5%
10%
11th
17%
19%
18%
13%
Bottom
10%
12%
10%
6%
Falkirk
Top six
25%
21%
28%
29%
11th
6%
7%
5%
6%
Livingston
11th
27%
28%
26%
26%
Bottom
45%
43%
44%
48%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Aberdeen
Kilmarnock
Position
6th
11th
Played
15
16
Won, drawn, lost
6–3–6
2–6–8
Points
21 (1.40 per game)
12 (0.75 per game)
Expected Points per game
1.32
1.06
Goals
16–16
16–30
xG per game
1.25–1.31
1.21–1.74
Home: points, xG per game
1.12, 1.28–1.41
0.67, 1.35–1.51
Away: points, xG per game
1.71, 1.21–1.19
0.86, 1.04–2.03
Manager
Jimmy Thelin (53)
Stuart Kettlewell (16)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Aberdeen
Kilmarnock
Created
Conceded
Created
Conceded
Open play
−8%
−20%
−28%
+14%
Counter-attacks
+44%
+24%
+26%
+39%
Set pieces
−7%
+31%
+35%
+23%
Penalties
−62%
−25%
−65%
+112%
Headers
−26%
+5%
+4%
+21%
Left side
+24%
+4%
−48%
+37%
Centre
−9%
−6%
+28%
+26%
Right side
−10%
+7%
−27%
−11%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
AberdeenKilmarnock
1.25xG1.21
1.31xG against1.74
48%Possession39%
12.9Shots10.7
13.3Shots against13.7
4.0Shots on target3.8
1.7Big chances1.9
20.2Touches in the opposition box19.7
397Passes308
77%Pass accuracy70%
4.6Corners4.6
46%Field tilt37%
35.4Final-third entries28.0
10.6Box entries9.2
15.7Passes per defensive action15.7
Per league match this season before kick-off.
Game state this season
Aberdeen
State
Minutes per game
xG per 90
xG against per 90
Level
52
1.31
1.02
Ahead
20
0.92
1.42
Behind
18
1.41
2.02
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
37
1.22
1.55
Ahead
14
1.24
2.29
Behind
38
1.19
1.72
xG by period
Aberdeen
Minutes
xG per game
xG against
Goals
1–15
0.15
0.14
0–1
16–30
0.19
0.16
5–1
31–45
0.30
0.13
2–2
46–60
0.13
0.36
0–3
61–75
0.22
0.21
4–4
76–90
0.27
0.31
5–5
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.05
0.28
0–3
16–30
0.14
0.29
3–7
31–45
0.36
0.28
6–3
46–60
0.18
0.20
3–6
61–75
0.15
0.32
1–6
76–90
0.33
0.38
3–5
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.