Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
AberdeenKilmarnock
1.08 −0.14xG0.43 −0.97
1.47 +0.13xG on target0.85 −0.34
8 −4Shots10 −3
3 −0.9Shots on target5 +1.2
1 −0.8Big chances1 −1.0
33 +8Touches in the opposition box21 −1
61% +7Possession39% −6
410 −28Passes250 −69
72% −5Pass accuracy58% −10
62% +11Field tilt38% −6
26 −12Final-third entries24 −9
15 +2Box entries8 −3
8.9 −4Passes per defensive action10.4 −5
8 +2.5Corners5 −0.8
15 −3Tackles16 +1
2 −4.8Interceptions10 +1.1
36 +4Clearances38 +2
5 +2.3Saves2 −0.7
14 +3Fouls14 +4
1 −0.4Offsides1 −0.1
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Aberdeen
Kilmarnock
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
90+1'
0–0
0'HTFT
Level
94 min (99%) · Aberdeen 1.08, Kilmarnock 0.43 xG
Aberdeen ahead
1 min (1%) · Aberdeen 0.00, Kilmarnock 0.00 xG
Line-ups
Aberdeen substitutes
46'Devlin for MacKenzie · off 65'
65'Shinnie for Devlin
65'Clarkson for Palaversa
65'Dabbagh for Gueye · goal 90+1'
73'Morris for Okkels
Kilmarnock substitutes
70'Anderson for Wales
82'Armstrong for Donnelly
82'Watson for Lyons
89'Kennedy for Murray
89'Cameron for Watkins
Players
Aberdeen
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Mitov
GK
90
0.00
0.00
0
0.02
1
2
Jensen
RB
90
0.03
0.07
0
0.11
3
3
Tobers
CB
90
0.00
0.03
0
0.10
5
9
Knoester
CB
90
0.02
0.08
0
0.14
6
11
MacKenzie
LB
46
0.00
0.00
0
0.01
2
5
Palaversa
DM
65
0.00
0.09
1
0.02
3
8
Nilsen
DM
90
0.00
0.16
1
0.12
3
2
Keskinen
RW
90
0.31
0.16
0
0.19
1
2
Gueye
AM
65
0.00
0.12
1
−0.04
2
2
Okkels
LW
73
0.00
0.04
0
−0.01
4
0
Nisbet
ST
90
1
0.21
0.08
2
−0.06
1
3
Devlin
DF
19
0.00
0.00
0
0.00
0
2
Shinnie
MF
25
0.00
0.00
0
0.02
1
4
Clarkson
MF
25
0.00
0.12
1
0.04
2
0
Dabbagh
FW
25
1
0.51
0.01
1
0.03
2
1
Morris
FW
17
0.00
0.02
0
0.02
4
0
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
O'Hara
GK
90
0.00
0.00
0
0.00
0
1
Lyons
RB
82
0.02
0.02
1
0.01
3
4
Wright
CB
90
0.02
0.07
0
0.19
2
11
Mayo
CB
90
0.00
0.01
1
0.06
5
9
Deas
LB
90
0.00
0.01
0
0.06
5
10
Donnelly
CM
82
0.18
0.01
2
0.01
0
6
Polworth
CM
90
0.03
0.05
0
0.08
3
3
Ndaba
CM
90
0.14
0.06
0
0.08
2
10
Wales
RW
70
0.00
0.13
0
0.06
0
3
Watkins
ST
89
0.04
0.07
0
0.10
3
2
Murray
LW
89
0.00
0.04
2
0.04
5
4
Anderson
FW
20
0.00
0.00
0
−0.01
0
0
Armstrong
MF
8
0.00
0.00
0
0.00
0
3
Watson
MF
8
0.00
0.00
0
0.01
1
0
Kennedy
MF
1
0.00
0.00
0
0.01
1
0
Cameron
FW
1
0.00
0.00
0
0.00
0
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Aberdeen
Kilmarnock
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Aberdeen
From
To
Passes
Nilsen
Palaversa
10
Nilsen
Tobers
10
Tobers
Knoester
9
Palaversa
Tobers
7
Palaversa
Nisbet
7
Kilmarnock
From
To
Passes
Polworth
Murray
9
Deas
Murray
6
Deas
Polworth
6
Mayo
Lyons
6
Mayo
Polworth
5
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Aberdeen
Against its average of 26 matches
Kilmarnock
Against its average of 26 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Aberdeen
Kilmarnock
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Aberdeen
Top six
91%
99%
+8
Kilmarnock
Top six
29%
16%
−13
11th
4%
7%
+3
Bottom
<1%
1%
+1
Hearts
Top six
45%
47%
+2
Hibernian
Top six
82%
84%
+2
From the forecast before the match (22 February 2025): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Aberdeen
Kilmarnock
Expected goals
1.36
1.27
Win
38%
34%
Expected Points
1.43
1.30
Clean sheet
28%
26%
Aberdeen 38%Draw 27%Kilmarnock 34%
Most likely score 1–1, 13%. Both sides score 54%.
From the forecast as it stood on 22 February 2025: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Aberdeen win
Draw
Kilmarnock win
Aberdeen
Top six
91%
99%
92%
83%
Kilmarnock
Top six
29%
16%
25%
47%
11th
4%
7%
4%
2%
Bottom
<1%
1%
<1%
<1%
Hearts
Top six
45%
47%
46%
42%
Hibernian
Top six
82%
84%
82%
80%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Aberdeen
Kilmarnock
Position
3rd
7th
Played
26
26
Won, drawn, lost
11–5–10
8–7–11
Points
38 (1.46 per game)
31 (1.19 per game)
Expected Points per game
1.10
1.33
Goals
34–39
31–41
xG per game
1.22–1.69
1.40–1.48
Home: points, xG per game
1.77, 1.49–1.40
1.69, 1.87–1.12
Away: points, xG per game
1.15, 0.95–1.99
0.69, 0.92–1.85
Manager
Jimmy Thelin (26)
Derek McInnes (102)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Aberdeen
Kilmarnock
Created
Conceded
Created
Conceded
Open play
−1%
+23%
−12%
+7%
Counter-attacks
−32%
−26%
−40%
−15%
Set pieces
−15%
+36%
+26%
+16%
Penalties
−77%
−9%
+14%
−32%
Headers
−9%
+25%
+1%
+5%
Left side
+9%
+13%
+5%
−5%
Centre
−11%
+23%
−9%
+17%
Right side
−17%
+28%
−2%
+2%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
AberdeenKilmarnock
1.22xG1.40
1.69xG against1.48
54%Possession45%
11.8Shots12.9
14.0Shots against13.2
3.9Shots on target3.8
1.8Big chances2.0
25.1Touches in the opposition box22.1
438Passes319
78%Pass accuracy67%
5.5Corners5.8
52%Field tilt44%
37.5Final-third entries32.7
13.3Box entries10.7
13.3Passes per defensive action15.2
Per league match this season before kick-off.
Game state this season
Aberdeen
State
Minutes per game
xG per 90
xG against per 90
Level
46
1.12
1.63
Ahead
21
1.22
1.83
Behind
23
1.40
1.71
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
44
1.45
1.51
Ahead
17
1.53
1.25
Behind
30
1.24
1.59
xG by period
Aberdeen
Minutes
xG per game
xG against
Goals
1–15
0.17
0.20
3–2
16–30
0.17
0.21
4–8
31–45
0.18
0.33
5–8
46–60
0.23
0.18
9–5
61–75
0.19
0.31
5–4
76–90
0.28
0.47
8–12
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.24
0.25
3–3
16–30
0.19
0.21
3–6
31–45
0.16
0.23
2–7
46–60
0.18
0.25
7–7
61–75
0.29
0.23
7–7
76–90
0.34
0.32
9–11
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.