Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
AberdeenKilmarnock
1.14 −0.24xG0.64 −0.62
0.58 −0.62xG on target0.99 −0.20
18 +8Shots8 −7
3 −0.5Shots on target2 −1.7
1 −0.9Big chances2 +0.2
30 +9Touches in the opposition box15 −10
64% +19Possession36% −12
436 +92Passes245 −102
73% +8Pass accuracy58% −8
67% +26Field tilt33% −20
36 +7Final-third entries30 −5
14 +4.5Box entries8 −4.4
10.1 −6Passes per defensive action9.3 −5
4 −0.6Corners5 −1.9
17 0Tackles16 +4
6 −2.1Interceptions6 −0.8
14 −14Clearances33 +16
1 −2.5Saves3 +0.3
11 0Fouls21 +9
2 +1.3Offsides1 +0.3
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Aberdeen
Kilmarnock
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
90+2'
0–0
0'HTFT
Level
93 min (99%) · Aberdeen 1.14, Kilmarnock 0.64 xG
Kilmarnock ahead
1 min (1%) · Aberdeen 0.00, Kilmarnock 0.00 xG
Line-ups
Aberdeen substitutes
76'McGarry for MacDonald
76'Morris for Duk
Kilmarnock substitutes
60'McKenzie for Lyons · yellow card 86'
73'Polworth for Donnelly
82'Kennedy for Watkins · 1 assist
Players
Aberdeen
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Roos
GK
90
0.00
0.00
0
0.02
2
1
Gartenmann
CB
90
0.01
0.09
1
0.28
12
5
MacDonald
CB
76
0.00
0.01
0
0.07
6
3
Jensen
CB
90
0.21
0.01
0
0.11
3
9
Devlin
RWB
90
0.00
0.13
1
0.22
6
2
McGrath
CM
90
0.34
0.23
1
0.14
5
2
Clarkson
CM
90
0.01
0.06
1
0.08
4
2
Shinnie
CM
90
0.04
0.01
1
0.00
1
4
Hayes
LWB
90
0.15
0.35
2
0.21
5
5
Miovski
ST
90
0.12
0.07
1
−0.05
1
1
Duk
ST
76
0.23
0.10
1
0.05
2
3
McGarry
DF
14
0.00
0.02
1
0.04
2
2
Morris
FW
14
0.03
0.00
0
0.01
1
0
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Dennis
GK
90
0.00
0.00
0
0.04
3
0
Mayo
CB
90
0.00
0.03
0
0.08
1
10
Findlay
CB
90
0.12
0.00
0
0.05
5
20
Deas
CB
90
0.00
0.00
0
0.02
4
14
Armstrong
RWB
90
0.12
0.16
3
0.15
12
4
Watson
CM
90
1
0.20
0.07
1
0.03
2
5
Donnelly
CM
73
0.06
0.01
0
0.11
2
4
Lyons
CM
60
0.00
0.01
1
0.03
2
2
Ndaba
LWB
90
0.13
0.01
0
0.04
5
2
Watkins
ST
82
0.00
0.03
1
0.03
2
1
Vassell
ST
90
0.02
0.00
0
0.02
1
2
McKenzie
MF
30
0.00
0.00
0
0.00
0
0
Polworth
MF
17
0.00
0.00
0
0.01
1
0
Kennedy
MF
8
1
0.00
0.03
1
0.12
4
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Aberdeen
Kilmarnock
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Aberdeen
From
To
Passes
Gartenmann
Devlin
12
MacDonald
Gartenmann
11
Gartenmann
MacDonald
10
Gartenmann
McGrath
10
Jensen
Roos
9
Kilmarnock
From
To
Passes
Lyons
Armstrong
7
Mayo
Vassell
4
Dennis
Watkins
4
Findlay
Watson
3
Findlay
Ndaba
3
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Aberdeen
Against its average of 13 matches
Kilmarnock
Against its average of 15 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Aberdeen
Kilmarnock
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Aberdeen
Top six
51%
38%
−13
11th
5%
7%
+2
Bottom
2%
4%
+2
Kilmarnock
Top six
47%
63%
+16
11th
5%
2%
−3
Bottom
2%
1%
−1
Dundee FC
Top six
34%
31%
−3
11th
8%
8%
0
From the forecast before the match (6 December 2023): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Aberdeen
Kilmarnock
Expected goals
1.42
1.11
Win
43%
29%
Expected Points
1.58
1.15
Clean sheet
33%
24%
Aberdeen 43%Draw 28%Kilmarnock 29%
Most likely score 1–1, 13%. Both sides score 51%.
From the forecast as it stood on 6 December 2023: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Aberdeen win
Draw
Kilmarnock win
Aberdeen
Top six
51%
63%
46%
38%
11th
5%
3%
5%
7%
Bottom
2%
1%
3%
4%
Kilmarnock
Top six
47%
35%
47%
63%
11th
5%
6%
4%
2%
Bottom
2%
3%
2%
1%
Dundee FC
Top six
34%
36%
35%
31%
11th
8%
8%
9%
8%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Aberdeen
Kilmarnock
Position
10th
7th
Played
13
15
Won, drawn, lost
3–4–6
4–5–6
Points
13 (1.00 per game)
17 (1.13 per game)
Expected Points per game
1.13
1.46
Goals
15–23
15–16
xG per game
1.38–1.86
1.26–1.09
Home: points, xG per game
1.00, 1.54–1.60
1.75, 1.21–0.82
Away: points, xG per game
1.00, 1.29–2.02
0.43, 1.33–1.40
Manager
Barry Robson (28)
Derek McInnes (53)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Aberdeen
Kilmarnock
Created
Conceded
Created
Conceded
Open play
−10%
+34%
−13%
−30%
Counter-attacks
+65%
+6%
−55%
−20%
Set pieces
+19%
+53%
+29%
+9%
Penalties
−14%
+30%
−25%
−25%
Headers
−7%
+77%
+45%
−24%
Left side
−22%
+30%
+14%
−52%
Centre
+27%
+59%
−19%
−15%
Right side
−23%
−7%
+4%
+7%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
AberdeenKilmarnock
1.38xG1.26
1.86xG against1.09
45%Possession48%
10.4Shots14.7
14.6Shots against11.7
3.5Shots on target3.7
1.9Big chances1.8
21.2Touches in the opposition box24.5
344Passes347
65%Pass accuracy65%
4.6Corners6.9
40%Field tilt53%
28.7Final-third entries35.3
9.5Box entries12.4
15.6Passes per defensive action14.6
Per league match this season before kick-off.
Game state this season
Aberdeen
State
Minutes per game
xG per 90
xG against per 90
Level
39
0.86
1.45
Ahead
22
1.92
2.25
Behind
29
1.70
2.12
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
47
1.12
0.97
Ahead
16
1.18
1.28
Behind
27
1.58
1.18
xG by period
Aberdeen
Minutes
xG per game
xG against
Goals
1–15
0.13
0.27
1–3
16–30
0.17
0.34
3–3
31–45
0.38
0.20
4–1
46–60
0.18
0.24
2–1
61–75
0.21
0.27
3–5
76–90
0.32
0.54
2–10
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.10
0.15
1–3
16–30
0.22
0.18
3–3
31–45
0.23
0.18
2–4
46–60
0.22
0.09
3–3
61–75
0.20
0.15
4–0
76–90
0.30
0.33
2–3
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.