Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
AberdeenKilmarnock
2.20 +0.90xG1.09 +0.08
1.16 −0.17xG on target0.46 −0.28
13 +1Shots16 +5
3 −0.9Shots on target2 −1.0
3 +1.2Big chances0 −1.4
34 +14Touches in the opposition box21 +2
55% +7Possession45% +1
373 +7Passes295 −30
64% −7Pass accuracy53% −12
64% +24Field tilt36% −8
34 −2Final-third entries29 −5
15 +4.9Box entries4 −5.3
8.0 −8Passes per defensive action11.7 −3
5 −0.3Corners8 +3.6
16 +2Tackles33 +17
3 −5.9Interceptions13 +1.6
16 −7Clearances22 +3
2 −1.0Saves2 −1.3
12 +2.2Fouls5 −7.4
1 −0.2Offsides2 +0.1
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Aberdeen
Kilmarnock
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
1'59'
1–02–0
0'HTFT
Level
1 min (1%) · Aberdeen 0.13, Kilmarnock 0.00 xG
Aberdeen ahead
96 min (99%) · Aberdeen 2.07, Kilmarnock 1.09 xG
Line-ups
Aberdeen substitutes
72'Watkins for Miovski
77'Bavidge for Duk
Kilmarnock substitutes
46'Alebiosu for Lyons
72'Robinson for Jones
81'Murray for Armstrong
89'Wales for Doidge
Players
Aberdeen
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Roos
GK
90
0.00
0.00
0
0.05
5
1
Pollock
CB
90
0.07
0.04
0
0.01
6
4
MacDonald
CB
90
0.00
0.00
0
0.04
4
1
Scales
CB
90
0.07
0.00
0
0.01
1
13
McCrorie
RWB
90
0.27
0.11
0
0.21
4
4
Duncan
CM
90
0.03
0.15
1
0.10
0
4
Clarkson
CM
90
0.00
0.90
3
0.45
8
5
Ramadani
CM
90
0.11
0.04
0
0.11
4
3
Hayes
LWB
90
0.00
0.02
0
0.01
6
3
Miovski
ST
72
2
0.52
0.28
2
0.01
3
1
Duk
ST
77
2
1.09
0.08
2
0.19
5
1
Watkins
FW
18
0.00
0.00
1
0.00
0
0
Bavidge
FW
13
0.03
0.02
0
0.04
1
0
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Walker
GK
90
0.00
0.00
0
0.03
3
0
Mayo
CB
90
0.15
0.25
2
0.03
3
14
Wright
CB
90
0.05
0.01
1
0.06
3
15
Dorsett
CB
90
0.00
0.00
0
0.01
1
4
Armstrong
RWB
81
0.00
0.11
4
0.03
6
2
Watson
CM
90
0.06
0.01
0
0.03
1
8
Lyons
CM
46
0.05
0.21
1
0.03
1
3
Donnelly
CM
90
0.32
0.01
0
0.01
1
14
Chambers
LWB
90
0.07
0.02
1
0.04
2
5
Jones
AM
72
0.02
0.11
1
0.09
2
4
Doidge
ST
89
0.34
0.03
2
0.00
3
0
Alebiosu
MF
44
0.00
0.04
0
0.09
3
4
Robinson
MF
18
0.04
0.00
0
0.00
0
0
Murray
MF
9
0.00
0.07
1
0.00
1
0
Wales
FW
1
0.00
0.00
0
0.00
0
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Aberdeen
Kilmarnock
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Aberdeen
From
To
Passes
Duncan
Duk
10
Clarkson
Duncan
7
Ramadani
Clarkson
7
Pollock
MacDonald
6
Hayes
Duncan
6
Kilmarnock
From
To
Passes
Watson
Armstrong
6
Mayo
Doidge
6
Doidge
Watson
5
Doidge
Armstrong
5
Wright
Armstrong
4
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Aberdeen
Against its average of 30 matches
Kilmarnock
Against its average of 30 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Aberdeen
Kilmarnock
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Aberdeen
Top six
99%
>99%
+1
Kilmarnock
11th
25%
29%
+4
Bottom
10%
14%
+4
Ross County
11th
40%
37%
−3
Bottom
37%
35%
−2
Dundee United
11th
31%
31%
0
Bottom
53%
50%
−3
From the forecast before the match (8 April 2023): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Aberdeen
Kilmarnock
Expected goals
1.52
0.95
Win
50%
23%
Expected Points
1.77
0.96
Clean sheet
38%
22%
Aberdeen 50%Draw 27%Kilmarnock 23%
Most likely score 1–1, 13%. Both sides score 49%.
From the forecast as it stood on 8 April 2023: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Aberdeen win
Draw
Kilmarnock win
Aberdeen
Top six
99%
>99%
99%
98%
Kilmarnock
11th
25%
29%
25%
16%
Bottom
10%
14%
8%
4%
Ross County
11th
40%
37%
40%
46%
Bottom
37%
35%
38%
39%
Dundee United
11th
31%
31%
31%
33%
Bottom
53%
50%
53%
57%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Aberdeen
Kilmarnock
Position
4th
10th
Played
30
30
Won, drawn, lost
14–2–14
7–7–16
Points
44 (1.47 per game)
28 (0.93 per game)
Expected Points per game
1.26
1.17
Goals
47–52
26–52
xG per game
1.30–1.58
1.01–1.39
Home: points, xG per game
2.07, 1.70–1.12
1.73, 1.36–1.05
Away: points, xG per game
0.87, 0.90–2.05
0.13, 0.67–1.72
Manager
Barry Robson (7)
Derek McInnes (30)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Aberdeen
Kilmarnock
Created
Conceded
Created
Conceded
Open play
−12%
+4%
−34%
+5%
Counter-attacks
+53%
+18%
−45%
+8%
Set pieces
−9%
+22%
+34%
+16%
Penalties
+51%
+101%
−66%
−16%
Headers
+17%
+6%
+8%
−15%
Left side
−15%
+20%
+3%
−1%
Centre
−16%
−1%
−33%
+15%
Right side
+8%
+14%
−13%
+6%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
AberdeenKilmarnock
1.30xG1.01
1.58xG against1.39
48%Possession44%
12.0Shots11.4
14.3Shots against12.8
3.9Shots on target3.0
1.8Big chances1.4
20.1Touches in the opposition box19.5
366Passes325
71%Pass accuracy65%
5.3Corners4.4
41%Field tilt44%
36.1Final-third entries33.7
10.1Box entries9.3
16.2Passes per defensive action14.8
Per league match this season before kick-off.
Game state this season
Aberdeen
State
Minutes per game
xG per 90
xG against per 90
Level
38
1.18
1.48
Ahead
27
1.59
1.22
Behind
25
1.17
2.14
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
32
1.18
1.11
Ahead
19
1.01
1.21
Behind
39
0.87
1.71
xG by period
Aberdeen
Minutes
xG per game
xG against
Goals
1–15
0.09
0.23
4–8
16–30
0.18
0.19
7–5
31–45
0.31
0.28
10–10
46–60
0.22
0.23
7–7
61–75
0.27
0.32
10–9
76–90
0.24
0.33
9–13
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.12
0.20
3–10
16–30
0.18
0.25
4–12
31–45
0.21
0.24
6–7
46–60
0.28
0.18
6–6
61–75
0.12
0.20
4–8
76–90
0.11
0.32
3–9
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.