Sunday 29 October 2023, 12:00 · The BBSP Stadium Rugby Park · Round 10 · Half-time 1–0 · Referee Kevin Clancy · Attendance 5,480
Kilmarnock Vassell 45+5', Watkins 64'
Post-match
Result and Expected Points
Measure
Kilmarnock
Aberdeen
Goals
2
0
xG
1.85
0.29
Expected Points
2.54
0.29
Kilmarnock 79%Draw 18%Aberdeen 4%
Most likely score 2–0, 23%. Final score 2–0, 23%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
KilmarnockAberdeen
1.85 +0.56xG0.29 −1.06
1.77 +0.65xG on target0.06 −1.23
19 +6Shots5 −6
8 +4.7Shots on target1 −2.4
2 +0.3Big chances1 −0.9
28 +7Touches in the opposition box17 −6
49% +3Possession51% +4
304 −41Passes334 −12
59% −6Pass accuracy59% −6
68% +21Field tilt32% −14
30 −5Final-third entries21 −9
9 −4.0Box entries8 −1.9
19.5 +4Passes per defensive action16.5 +2
9 +3.3Corners3 −2.9
9 −4Tackles20 +3
4 −3.7Interceptions6 −1.6
23 +6Clearances24 −3
1 −2.2Saves6 +3.0
12 0Fouls14 +3
0 −0.6Offsides2 +1.1
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Kilmarnock
Aberdeen
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
45+5'64'
0–01–02–0
0'HTFT
Level
50 min (53%) · Kilmarnock 0.84, Aberdeen 0.06 xG
Kilmarnock ahead
45 min (47%) · Kilmarnock 1.02, Aberdeen 0.23 xG
Line-ups
Kilmarnock substitutes
51'Deas for Wright
65'Donnelly for Watkins
65'McKenzie for Polworth
90'Davies for Kennedy
90'Dallas for Armstrong
Aberdeen substitutes
46'Duncan for MacKenzie
55'Polvara for Shinnie
55'Clarkson for Barron
71'Sokler for McGrath · yellow card 89'
Players
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Dennis
GK
90
0.00
0.01
0
0.09
9
2
Wright
CB
51
0.36
0.04
0
0.22
7
5
Mayo
CB
90
0.00
0.01
0
0.04
4
6
Findlay
CB
90
0.00
0.07
1
−0.14
1
4
Armstrong
RWB
90
1
0.22
0.24
4
−0.07
9
1
Watson
CM
90
0.16
0.03
0
0.11
2
2
Lyons
CM
90
0.08
0.01
1
0.00
1
3
Polworth
CM
65
0.00
0.26
2
0.08
3
1
Kennedy
LWB
90
0.14
0.19
1
0.22
5
3
Watkins
ST
65
1
0.68
0.11
2
0.14
2
0
Vassell
ST
90
1
0.17
0.10
3
0.02
1
4
Deas
DF
39
0.00
0.00
0
0.00
0
3
Donnelly
MF
25
0.00
0.00
0
0.00
0
4
McKenzie
MF
25
0.04
0.09
1
0.07
1
0
Davies
DF
0
0.00
0.00
0
0.00
0
1
Dallas
FW
0
0.00
0.00
0
0.00
0
0
Aberdeen
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Roos
GK
90
0.00
0.10
0
0.13
5
1
Gartenmann
CB
90
0.00
0.01
0
0.04
4
9
Rubezic
CB
90
0.00
0.00
0
0.04
7
12
Jensen
CB
90
0.00
0.02
0
0.10
9
8
Devlin
RWB
90
0.02
0.02
0
0.09
3
6
Barron
CM
55
0.00
0.01
0
0.02
2
2
Shinnie
CM
55
0.00
0.00
0
0.00
0
3
MacKenzie
LWB
46
0.00
0.00
0
0.00
2
7
McGrath
AM
71
0.00
0.00
0
0.00
1
2
Miovski
ST
90
0.09
0.02
0
−0.05
1
0
Duk
ST
90
0.00
0.08
1
0.12
6
0
Duncan
FW
44
0.00
0.00
0
0.00
2
0
Polvara
MF
35
0.05
0.00
0
0.03
3
3
Clarkson
MF
35
0.00
0.05
2
0.03
2
2
Sokler
FW
19
0.13
0.00
0
−0.03
0
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Kilmarnock
Aberdeen
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Kilmarnock
From
To
Passes
Findlay
Vassell
6
Lyons
Armstrong
6
Mayo
Armstrong
6
Polworth
Watson
5
Wright
Armstrong
5
Aberdeen
From
To
Passes
Roos
Jensen
7
Rubezic
Jensen
7
Devlin
Gartenmann
7
Jensen
Duk
7
Jensen
Miovski
6
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Kilmarnock
Against its average of 9 matches
Aberdeen
Against its average of 8 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Kilmarnock
Aberdeen
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Kilmarnock
Top six
46%
56%
+10
11th
6%
4%
−2
Bottom
3%
2%
−1
Aberdeen
Top six
54%
46%
−8
11th
5%
7%
+2
Bottom
2%
3%
+1
From the forecast before the match (29 October 2023): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Kilmarnock
Aberdeen
Expected goals
1.42
1.12
Win
43%
29%
Expected Points
1.57
1.15
Clean sheet
33%
24%
Kilmarnock 43%Draw 28%Aberdeen 29%
Most likely score 1–1, 13%. Both sides score 52%.
From the forecast as it stood on 29 October 2023: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Kilmarnock win
Draw
Aberdeen win
Kilmarnock
Top six
46%
56%
42%
34%
11th
6%
4%
7%
9%
Bottom
3%
2%
4%
4%
Aberdeen
Top six
54%
46%
54%
67%
11th
5%
7%
4%
2%
Bottom
2%
3%
2%
1%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Kilmarnock
Aberdeen
Position
7th
10th
Played
9
8
Won, drawn, lost
2–4–3
2–3–3
Points
10 (1.11 per game)
9 (1.12 per game)
Expected Points per game
1.32
1.22
Goals
11–12
10–10
xG per game
1.29–1.30
1.35–1.48
Home: points, xG per game
1.60, 0.94–0.98
1.00, 1.77–1.34
Away: points, xG per game
0.50, 1.72–1.70
1.25, 0.93–1.61
Manager
Derek McInnes (47)
Barry Robson (23)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Kilmarnock
Aberdeen
Created
Conceded
Created
Conceded
Open play
−16%
−26%
−21%
+5%
Counter-attacks
−28%
+9%
+20%
−16%
Set pieces
+16%
+36%
+60%
+42%
Penalties
+44%
+44%
−19%
−19%
Headers
+39%
−40%
+9%
+49%
Left side
+15%
−66%
−44%
+8%
Centre
−26%
+3%
+52%
+39%
Right side
+5%
+38%
−44%
−33%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
KilmarnockAberdeen
1.29xG1.35
1.30xG against1.48
46%Possession47%
13.3Shots10.5
12.3Shots against13.2
3.3Shots on target3.4
1.7Big chances1.9
20.6Touches in the opposition box22.8
345Passes346
65%Pass accuracy65%
5.7Corners5.9
48%Field tilt46%
34.7Final-third entries30.4
13.0Box entries9.9
15.7Passes per defensive action14.3
Per league match this season before kick-off.
Game state this season
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
51
1.05
1.04
Ahead
18
0.91
1.72
Behind
21
2.18
1.57
Aberdeen
State
Minutes per game
xG per 90
xG against per 90
Level
50
0.89
1.15
Ahead
17
2.54
2.14
Behind
22
1.48
1.70
xG by period
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.11
0.13
1–1
16–30
0.27
0.18
3–2
31–45
0.20
0.23
1–3
46–60
0.19
0.11
1–3
61–75
0.19
0.14
3–0
76–90
0.32
0.49
2–3
Aberdeen
Minutes
xG per game
xG against
Goals
1–15
0.12
0.27
0–2
16–30
0.25
0.13
2–1
31–45
0.35
0.21
3–0
46–60
0.24
0.31
2–1
61–75
0.14
0.26
1–3
76–90
0.25
0.30
2–3
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.