Sunday 20 December 2020, 12:00 · Rugby Park · Round 18 · Half-time 0–0
Kilmarnock Haunstrup sent off 90'
Aberdeen Hedges 52', Cosgrove 90'
Post-match
Result and Expected Points
Measure
Kilmarnock
Aberdeen
Goals
0
2
xG
0.36
1.03
Expected Points
0.71
1.92
Kilmarnock 12%Draw 37%Aberdeen 52%
Most likely score 0–1, 26%. Final score 0–2, 13%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
KilmarnockAberdeen
0.36 −0.63xG1.03 −0.23
0.09 −0.98xG on target0.65 −0.76
7 −2.6Shots14 +3.2
2 −1.2Shots on target3 −0.9
0 −1.1Big chances1 −0.6
16 +1Touches in the opposition box17 −2
48% +4Possession52% +2
364 +15Passes407 −8
69% −1Pass accuracy73% −1
55% +12Field tilt45% −6
40 +4Final-third entries36 0
5 −3.6Box entries12 +2.7
22.8 +7Passes per defensive action12.1 −2
10 +5.8Corners1 −3.8
11 −1Tackles13 +1
6 −5Interceptions13 +2
7 −11Clearances27 +8
1 −1.5Saves2 −0.1
10 −2Fouls15 +1
4 +1.9Offsides2 +0.4
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Kilmarnock
Aberdeen
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
52'90'
0–00–1
0'HTFT
Level
52 min (54%) · Kilmarnock 0.33, Aberdeen 0.47 xG
Aberdeen ahead
44 min (46%) · Kilmarnock 0.03, Aberdeen 0.56 xG
Line-ups
Kilmarnock substitutes
29'Kiltie for McGowan
72'Whitehall for Kabamba
87'Haunstrup for Findlay · red card 90'
Aberdeen substitutes
46'Campbell for Hoban
80'Logan for McLennan
80'Cosgrove for Main · goal 90'
Players
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Rogers
GK
90
0.00
0.00
0
0.02
3
0
McGowan
RB
29
0.00
0.03
1
0.03
3
0
Broadfoot
CB
90
0.00
0.03
1
0.10
8
3
Findlay
CB
87
0.16
0.01
0
0.10
8
4
Waters
LB
90
0.00
0.03
1
0.03
5
6
Burke
RM
90
0.00
0.02
1
0.05
5
0
Power
CM
90
0.00
0.06
0
0.12
3
4
Tshibola
CM
90
0.00
0.02
0
0.01
2
4
McKenzie
LM
90
0.05
0.21
2
0.06
6
4
Brophy
ST
90
0.11
0.02
0
−0.05
0
1
Kabamba
ST
72
0.04
0.01
0
0.00
0
1
Kiltie
FW
61
0.00
0.01
0
−0.03
0
1
Whitehall
FW
18
0.00
0.00
0
0.00
0
0
Haunstrup
DF
3
0.00
0.01
0
−0.01
0
0
Aberdeen
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Lewis
GK
90
0.00
0.00
1
0.02
2
0
Hoban
CB
46
0.06
0.03
0
0.24
4
5
Taylor
CB
90
0.00
0.00
0
0.03
3
7
Considine
CB
90
0.07
0.01
0
0.07
5
8
Kennedy
RWB
90
0.00
0.33
1
0.30
10
7
McCrorie
CM
90
0.03
0.00
0
0.03
5
9
Ferguson
CM
90
0.04
0.06
1
0.07
9
7
Hayes
LWB
90
0.00
0.13
2
0.14
8
3
Hedges
RW
90
1
0.15
0.03
1
−0.02
1
4
Main
ST
80
0.10
0.01
1
0.04
3
4
McLennan
LW
80
0.18
0.02
0
−0.04
3
1
Campbell
MF
44
0.00
0.00
0
0.00
1
1
Logan
DF
10
0.00
0.01
0
0.01
1
0
Cosgrove
FW
10
1
0.39
0.00
0
0.09
2
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Kilmarnock
Aberdeen
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Kilmarnock
From
To
Passes
Tshibola
Broadfoot
9
Power
Broadfoot
8
Waters
Tshibola
7
Waters
Findlay
7
Tshibola
Waters
6
Aberdeen
From
To
Passes
Considine
Hayes
11
Taylor
McCrorie
10
Considine
Taylor
8
Ferguson
McLennan
8
McCrorie
Kennedy
8
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Kilmarnock
Against its average of 16 matches
Aberdeen
Against its average of 16 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Kilmarnock
Aberdeen
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Kilmarnock
Top six
37%
28%
−9
11th
6%
8%
+2
Bottom
2%
3%
+1
Aberdeen
Top six
99%
>99%
+1
St. Johnstone
Top six
31%
33%
+2
11th
5%
4%
−1
Dundee United
Top six
28%
30%
+2
From the forecast before the match (20 December 2020): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Kilmarnock
Aberdeen
Expected goals
0.96
1.27
Win
27%
43%
Expected Points
1.12
1.58
Clean sheet
28%
38%
Kilmarnock 27%Draw 30%Aberdeen 43%
Most likely score 1–1, 14%. Both sides score 45%.
From the forecast as it stood on 20 December 2020: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Kilmarnock win
Draw
Aberdeen win
Kilmarnock
Top six
37%
50%
37%
28%
11th
6%
3%
5%
8%
Bottom
2%
1%
1%
3%
Aberdeen
Top six
99%
99%
99%
>99%
St. Johnstone
Top six
31%
28%
31%
33%
11th
5%
5%
5%
4%
Dundee United
Top six
28%
25%
28%
30%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Kilmarnock
Aberdeen
Position
8th
4th
Played
16
16
Won, drawn, lost
5–2–9
9–4–3
Points
17 (1.06 per game)
31 (1.94 per game)
Expected Points per game
1.00
1.46
Goals
18–19
23–17
xG per game
0.99–1.57
1.26–1.11
Home: points, xG per game
1.43, 1.22–1.60
2.11, 1.35–1.19
Away: points, xG per game
0.78, 0.82–1.55
1.71, 1.14–0.99
Manager
Alex Dyer (16)
Derek McInnes (16)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Kilmarnock
Aberdeen
Created
Conceded
Created
Conceded
Open play
−37%
+11%
−15%
−23%
Counter-attacks
−89%
−68%
−42%
−39%
Set pieces
−2%
+38%
−22%
−35%
Penalties
−10%
+20%
+80%
+50%
Headers
−19%
+9%
−21%
−36%
Left side
−15%
+28%
−29%
−30%
Centre
−34%
+11%
−24%
−33%
Right side
−32%
+11%
+1%
−12%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
KilmarnockAberdeen
0.99xG1.26
1.57xG against1.11
44%Possession50%
9.6Shots10.8
15.9Shots against10.5
3.2Shots on target3.9
1.1Big chances1.6
15.1Touches in the opposition box19.4
349Passes415
70%Pass accuracy74%
4.2Corners4.8
43%Field tilt50%
36.2Final-third entries36.1
8.6Box entries9.3
15.6Passes per defensive action14.2
Per league match this season before kick-off.
Game state this season
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
42
1.01
1.50
Ahead
19
0.88
2.12
Behind
30
1.06
1.30
Aberdeen
State
Minutes per game
xG per 90
xG against per 90
Level
41
1.51
0.92
Ahead
33
1.17
1.29
Behind
16
0.83
1.18
xG by period
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.09
0.20
2–4
16–30
0.19
0.24
4–4
31–45
0.17
0.18
3–2
46–60
0.15
0.23
3–2
61–75
0.23
0.33
3–3
76–90
0.16
0.38
3–4
Aberdeen
Minutes
xG per game
xG against
Goals
1–15
0.29
0.15
4–3
16–30
0.12
0.11
4–3
31–45
0.22
0.17
5–2
46–60
0.20
0.21
4–5
61–75
0.17
0.20
2–2
76–90
0.26
0.27
4–2
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.