Wednesday 7 February 2024, 19:45 · The BBSP Stadium Rugby Park · Round 25 · Half-time 0–0 · Referee David Dickinson · Attendance 4,328
Kilmarnock Watkins 88'
Post-match
Result and Expected Points
Measure
Kilmarnock
Livingston
Goals
1
0
xG
0.75
0.72
Expected Points
1.34
1.26
Kilmarnock 31%Draw 40%Livingston 28%
Most likely score 0–0, 21%. Final score 1–0, 19%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
KilmarnockLivingston
0.75 −0.45xG0.72 −0.26
1.50 +0.33xG on target0.30 −0.49
12 −1.0Shots11 +1.9
6 +2.5Shots on target4 +1.9
1 −0.8Big chances1 −0.3
22 0Touches in the opposition box13 −4
64% +18Possession36% −8
522 +191Passes311 −18
78% +14Pass accuracy65% +3
73% +23Field tilt27% −16
48 +15Final-third entries29 +1
16 +4.5Box entries6 −1.6
16.5 +2Passes per defensive action30.5 +16
9 +2.6Corners2 −1.5
19 +6Tackles15 −2
6 −0.9Interceptions5 −2.5
14 −7Clearances26 +3
4 +1.1Saves5 +2.1
8 −4Fouls9 −3
1 −0.1Offsides4 +2.1
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Kilmarnock
Livingston
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
88'
0–0
0'HTFT
Level
90 min (97%) · Kilmarnock 0.75, Livingston 0.72 xG
Kilmarnock ahead
3 min (3%) · Kilmarnock 0.00, Livingston 0.00 xG
Line-ups
Kilmarnock substitutes
46'Polworth for Watson
46'Kennedy for Davies
71'Murray for Armstrong
71'McKenzie for Stewart
71'van Veen for Vassell · 1 assist
Livingston substitutes
57'Shinnie for Bradley
64'Sangare for Mackay · yellow card 85'
81'Anderson for Yengi
Players
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Dennis
GK
90
0.00
0.00
0
0.04
3
2
Mayo
CB
90
0.00
0.02
0
0.08
12
4
Wright
CB
90
0.00
0.01
0
0.07
2
9
Findlay
CB
90
0.00
0.01
0
0.06
7
4
Armstrong
RWB
71
0.01
0.03
0
0.04
6
0
Watson
CM
46
0.00
0.00
0
−0.01
0
3
Donnelly
CM
90
0.05
0.01
0
0.16
8
5
Davies
LWB
46
0.03
0.00
0
−0.01
1
2
Stewart
AM
71
0.02
0.05
1
0.09
6
1
Vassell
ST
71
0.03
0.01
0
−0.04
1
2
Watkins
ST
90
1
0.50
0.03
2
0.12
4
2
Polworth
MF
44
0.04
0.10
1
0.19
9
1
Kennedy
MF
44
0.07
0.19
3
0.45
14
3
Murray
MF
19
0.00
0.08
1
0.16
2
0
McKenzie
MF
19
0.00
0.01
1
0.03
2
2
van Veen
FW
19
1
0.00
0.41
1
−0.03
1
1
Livingston
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
George
GK
90
0.00
0.01
0
0.06
5
0
Nottingham
RB
90
0.08
0.02
2
0.05
5
5
Donnellan
CB
90
0.00
0.01
0
0.04
2
9
Obileye
CB
90
0.00
0.00
0
0.04
5
3
Brandon
LB
90
0.00
0.01
0
0.01
2
9
Bradley
RM
57
0.03
0.45
2
0.15
4
1
Holt
CM
90
0.04
0.22
0
0.02
5
7
Carson
CM
90
0.01
0.01
0
0.04
3
5
Pittman
CM
90
0.13
0.01
1
0.00
2
3
Mackay
LM
64
0.08
0.00
0
0.02
3
1
Yengi
ST
81
0.25
0.02
1
0.08
3
5
Shinnie
FW
33
0.00
0.23
2
0.08
2
0
Sangare
MF
26
0.10
0.02
0
0.06
2
1
Anderson
FW
9
0.00
0.00
0
0.00
0
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Kilmarnock
Livingston
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Kilmarnock
From
To
Passes
Wright
Mayo
23
Findlay
Wright
20
Mayo
Wright
18
Wright
Findlay
16
Polworth
Kennedy
11
Livingston
From
To
Passes
Holt
Brandon
7
Nottingham
Bradley
6
Carson
Holt
6
Donnellan
Nottingham
6
Yengi
Holt
6
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Kilmarnock
Against its average of 24 matches
Livingston
Against its average of 24 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Kilmarnock
Livingston
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Kilmarnock
Top six
89%
95%
+6
Livingston
11th
22%
19%
−3
Bottom
71%
76%
+5
Ross County
11th
49%
52%
+3
Bottom
24%
20%
−4
Motherwell
Top six
15%
15%
0
11th
5%
4%
−1
From the forecast before the match (7 February 2024): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Kilmarnock
Livingston
Expected goals
1.51
0.89
Win
51%
22%
Expected Points
1.81
0.92
Clean sheet
41%
22%
Kilmarnock 51%Draw 27%Livingston 22%
Most likely score 1–0, 13%. Both sides score 46%.
From the forecast as it stood on 7 February 2024: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Kilmarnock win
Draw
Livingston win
Kilmarnock
Top six
89%
95%
86%
80%
Livingston
11th
22%
19%
22%
28%
Bottom
71%
76%
70%
58%
Ross County
11th
49%
52%
49%
41%
Bottom
24%
20%
24%
34%
Motherwell
Top six
15%
15%
14%
17%
11th
5%
4%
5%
5%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Kilmarnock
Livingston
Position
4th
12th
Played
24
24
Won, drawn, lost
8–9–7
2–7–15
Points
33 (1.38 per game)
13 (0.54 per game)
Expected Points per game
1.36
1.25
Goals
27–26
15–41
xG per game
1.20–1.15
0.98–1.33
Home: points, xG per game
1.83, 1.29–0.98
0.67, 1.22–1.16
Away: points, xG per game
0.92, 1.12–1.33
0.42, 0.74–1.51
Manager
Derek McInnes (62)
David Martindale (123)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Kilmarnock
Livingston
Created
Conceded
Created
Conceded
Open play
−19%
−20%
−43%
−1%
Counter-attacks
−21%
+22%
−31%
−11%
Set pieces
+24%
average
−25%
+8%
Penalties
−35%
−35%
+52%
−13%
Headers
+30%
−14%
−21%
−17%
Left side
−1%
−25%
−40%
+7%
Centre
−13%
−10%
−31%
−4%
Right side
−2%
−1%
−46%
+3%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
KilmarnockLivingston
1.20xG0.98
1.15xG against1.33
46%Possession44%
13.0Shots9.1
12.1Shots against13.2
3.5Shots on target2.1
1.8Big chances1.3
21.8Touches in the opposition box17.2
331Passes329
64%Pass accuracy62%
6.4Corners3.5
50%Field tilt44%
33.4Final-third entries27.8
11.5Box entries7.6
14.1Passes per defensive action14.0
Per league match this season before kick-off.
Game state this season
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
47
1.03
1.02
Ahead
20
1.23
1.38
Behind
23
1.56
1.24
Livingston
State
Minutes per game
xG per 90
xG against per 90
Level
51
0.79
1.28
Ahead
6
1.57
0.76
Behind
34
1.17
1.52
xG by period
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.10
0.13
3–3
16–30
0.24
0.15
6–3
31–45
0.20
0.23
2–9
46–60
0.24
0.08
5–3
61–75
0.15
0.23
5–3
76–90
0.28
0.34
6–5
Livingston
Minutes
xG per game
xG against
Goals
1–15
0.08
0.22
1–3
16–30
0.08
0.15
2–6
31–45
0.16
0.15
2–7
46–60
0.14
0.30
2–8
61–75
0.17
0.19
4–5
76–90
0.35
0.31
4–12
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.