Saturday 17 September 2022, 15:00 · Tony Macaroni Arena · Round 8 · Half-time 1–0 · Referee Grant Irvine · Attendance 2,253
Livingston Montano 25'
Post-match
Result and Expected Points
Measure
Livingston
Kilmarnock
Goals
1
0
xG
0.83
0.11
Expected Points
2.00
0.56
Livingston 52%Draw 44%Kilmarnock 4%
Most likely score 0–0, 39%. Final score 1–0, 34%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
LivingstonKilmarnock
0.83 +0.01xG0.11 −0.71
0.87 −0.29xG on target0.04 −0.38
9 +0.3Shots3 −9.7
1 −2.7Shots on target1 −1.5
2 +0.3Big chances1 +0.3
47% +12Possession53% +10
314 +48Passes348 +32
67% +2Pass accuracy65% −3
77% +41Field tilt23% −17
38 +13Final-third entries28 −5
15 +7.3Box entries6 −3.5
10.0 −8Passes per defensive action11.5 −4
5 +2.7Corners4 −0.5
9 −5Tackles28 +14
15 +4Interceptions9 −2
14 −11Clearances20 +3
1 −1.2Saves0 −4.7
14 0Fouls12 −2
0 −0.8Offsides3 +1.0
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Livingston
Kilmarnock
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
25'
0–01–0
0'HTFT
Level
25 min (27%) · Livingston 0.49, Kilmarnock 0.00 xG
Livingston ahead
69 min (73%) · Livingston 0.34, Kilmarnock 0.11 xG
Line-ups
Livingston substitutes
57'Goncalves for Guthrie
77'Penrice for Bahamboula
90'Fitzwater for Montano
Kilmarnock substitutes
60'Lyons for Polworth
60'Murray for Armstrong
60'Jones for Dorsett
82'Lafferty for Chrisene
83'McInroy for Power
Players
Livingston
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
George
GK
90
0.00
0.00
0
0.03
2
2
Devlin
RB
90
0.00
0.03
0
0.06
5
3
Obileye
CB
90
0.00
0.02
0
0.02
4
2
Sean Kelly
CB
90
1
0.00
0.22
1
0.15
8
7
Montano
LB
90
1
0.26
0.11
1
0.14
8
7
Holt
DM
90
0.09
0.05
0
0.07
1
6
Pittman
DM
90
0.19
0.04
1
0.01
2
3
Bahamboula
RW
77
0.04
0.21
1
0.05
3
2
Omeonga
AM
90
0.21
0.02
0
0.03
4
3
Nouble
LW
90
0.00
0.30
3
−0.06
3
2
Guthrie
ST
57
0.03
0.01
0
−0.04
0
0
Goncalves
FW
33
0.00
0.02
0
−0.01
2
0
Penrice
DF
13
0.00
0.01
0
0.02
4
0
Fitzwater
DF
0
0.00
0.00
0
0.00
0
1
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Hemming
GK
90
0.00
0.00
0
0.03
3
0
Wright
CB
90
0.01
0.01
0
0.06
6
8
Mayo
CB
90
0.00
0.00
0
0.02
1
9
Dorsett
CB
60
0.00
0.02
0
0.07
4
4
Alebiosu
RWB
90
0.00
0.03
0
0.13
8
6
Polworth
CM
60
0.00
0.01
0
0.00
1
4
Power
CM
83
0.00
0.02
0
0.00
2
5
Chrisene
LWB
82
0.00
0.04
1
0.12
4
7
Armstrong
AM
60
0.00
0.01
0
0.04
3
3
McKenzie
AM
90
0.00
0.00
0
−0.01
0
3
Doidge
ST
90
0.10
0.00
0
−0.05
0
2
Lyons
MF
30
0.00
0.00
0
0.01
1
3
Murray
FW
30
0.00
0.00
0
0.00
0
2
Jones
MF
30
0.00
0.04
0
0.04
1
0
Lafferty
FW
8
0.00
0.00
0
0.00
0
0
McInroy
MF
7
0.00
0.10
1
0.00
1
3
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Livingston
Kilmarnock
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Livingston
From
To
Passes
Pittman
Montano
10
Sean Kelly
Nouble
9
Omeonga
Devlin
7
Montano
Nouble
7
George
Sean Kelly
7
Kilmarnock
From
To
Passes
Power
Alebiosu
10
Alebiosu
Power
9
Wright
Alebiosu
8
Hemming
Wright
8
Hemming
Doidge
7
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Livingston
Against its average of 6 matches
Kilmarnock
Against its average of 6 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Livingston
Kilmarnock
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Livingston
Top six
48%
59%
+11
11th
5%
3%
−2
Bottom
2%
1%
−1
Kilmarnock
Top six
21%
15%
−6
11th
15%
16%
+1
Bottom
13%
17%
+4
From the forecast before the match (17 September 2022): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Livingston
Kilmarnock
Expected goals
1.31
0.94
Win
45%
26%
Expected Points
1.63
1.07
Clean sheet
39%
27%
Livingston 45%Draw 29%Kilmarnock 26%
Most likely score 1–1, 14%. Both sides score 45%.
From the forecast as it stood on 17 September 2022: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Livingston win
Draw
Kilmarnock win
Livingston
Top six
48%
59%
44%
36%
11th
5%
3%
6%
6%
Bottom
2%
1%
2%
4%
Kilmarnock
Top six
21%
15%
20%
32%
11th
15%
16%
15%
11%
Bottom
13%
17%
12%
8%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Livingston
Kilmarnock
Position
7th
11th
Played
6
6
Won, drawn, lost
3–0–3
1–1–4
Points
9 (1.50 per game)
4 (0.67 per game)
Expected Points per game
0.95
1.06
Goals
5–9
3–11
xG per game
0.82–1.63
0.82–1.38
Home: points, xG per game
2.00, 1.07–1.23
1.33, 1.15–1.47
Away: points, xG per game
1.00, 0.57–2.03
0.00, 0.49–1.29
Manager
David Martindale (67)
Derek McInnes (6)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Livingston
Kilmarnock
Created
Conceded
Created
Conceded
Open play
−33%
−5%
−40%
−8%
Counter-attacks
−100%
−81%
−16%
+7%
Set pieces
−17%
+45%
−8%
+94%
Penalties
−100%
+227%
−100%
−100%
Headers
−27%
+81%
−42%
−24%
Left side
−20%
−2%
−5%
+5%
Centre
−44%
−5%
−44%
+20%
Right side
−25%
+21%
−40%
+19%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
LivingstonKilmarnock
0.82xG0.82
1.63xG against1.38
35%Possession43%
8.7Shots12.7
15.5Shots against14.7
3.7Shots on target2.5
1.7Big chances0.7
266Passes316
65%Pass accuracy68%
2.3Corners4.5
36%Field tilt40%
24.6Final-third entries33.1
7.7Box entries9.5
17.8Passes per defensive action15.1
Per league match this season before kick-off.
Game state this season
Livingston
State
Minutes per game
xG per 90
xG against per 90
Level
39
1.04
1.37
Ahead
36
0.85
1.16
Behind
14
0.13
3.55
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
36
0.74
1.25
Ahead
2
1.16
0.51
Behind
51
0.86
1.51
xG by period
Livingston
Minutes
xG per game
xG against
Goals
1–15
0.15
0.10
2–0
16–30
0.12
0.05
1–0
31–45
0.21
0.33
0–1
46–60
0.07
0.37
1–2
61–75
0.14
0.50
0–5
76–90
0.12
0.28
1–1
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.06
0.28
0–3
16–30
0.14
0.06
0–0
31–45
0.20
0.26
0–3
46–60
0.21
0.20
0–1
61–75
0.07
0.12
1–0
76–90
0.14
0.47
2–4
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.