Sunday 19 May 2024, 15:00 · Tony Macaroni Arena · Round 38 · Half-time 0–0 · Referee David Munro · Attendance 3,064
Livingston Anderson 67'
Hibernian Maolida 49'
Post-match
Result and Expected Points
Measure
Livingston
Hibernian
Goals
1
1
xG
0.66
0.66
Expected Points
1.33
1.24
Livingston 30%Draw 43%Hibernian 27%
Most likely score 1–0, 24%. Final score 1–1, 19%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
LivingstonHibernian
0.66 −0.30xG0.66 −0.60
1.17 +0.29xG on target1.01 −0.27
4 −5.3Shots13 +1.4
2 −0.6Shots on target3 −1.1
1 −0.4Big chances0 −1.8
8 −9Touches in the opposition box24 0
44% 0Possession56% +3
328 +3Passes396 −30
70% +6Pass accuracy72% −5
50% +9Field tilt50% +2
25 −2Final-third entries45 +7
4 −3.2Box entries5 −7.1
20.2 +6Passes per defensive action16.5 +1
4 +0.8Corners9 +3.6
15 −1Tackles13 −1
1 −6.7Interceptions4 −3.0
34 +10Clearances15 −8
2 −1.0Saves1 −1.7
6 −6.7Fouls8 −1.7
5 +3.3Offsides2 +0.5
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Livingston
Hibernian
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
49'67'
0–00–11–1
0'HTFT
Level
75 min (81%) · Livingston 0.15, Hibernian 0.58 xG
Hibernian ahead
18 min (19%) · Livingston 0.50, Hibernian 0.08 xG
Line-ups
Livingston substitutes
57'Wright for George
77'Sangare for Shinnie
90+3'Carson for Anderson
Hibernian substitutes
71'Le Fondre for Vente
87'Tavares for Hanlon
Players
Livingston
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
George
GK
57
0.00
0.00
0
0.04
4
0
Nottingham
RB
90
0.06
0.00
0
0.02
2
14
Devlin
CB
90
0.00
0.00
0
0.03
5
7
Sean Kelly
CB
90
0.00
0.14
1
0.08
7
13
Montano
LB
90
0.00
0.13
0
0.20
2
4
Shinnie
DM
77
0.00
0.01
0
0.03
4
5
Pittman
DM
90
0.00
0.01
1
−0.01
1
4
Nouble
RW
90
1
0.00
0.17
1
0.21
5
3
Stephen Kelly
AM
90
0.00
0.19
1
0.08
7
1
Yengi
LW
90
0.06
0.00
0
−0.03
0
4
Anderson
ST
90
1
0.54
0.01
0
−0.04
2
0
Wright
GK
33
0.00
0.00
0
0.01
1
0
Sangare
MF
13
0.00
0.00
0
0.01
1
1
Carson
MF
0
0.00
0.00
0
–
–
0
Hibernian
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Wollacott
GK
90
0.00
0.00
0
0.01
0
0
Cadden
RB
90
0.00
0.03
1
0.08
7
5
Bushiri
CB
90
0.00
0.03
1
0.01
9
9
Hanlon
CB
87
0.16
0.02
0
0.09
5
4
Obita
LB
90
0.00
0.08
0
0.23
8
1
Triantis
DM
90
0.04
0.02
0
0.02
2
8
Newell
DM
90
0.04
0.19
2
0.22
6
3
Boyle
RW
90
0.04
0.02
0
−0.01
1
0
Campbell
AM
90
0.15
0.03
2
0.03
5
1
Maolida
LW
90
1
0.12
0.01
0
−0.02
0
0
Vente
ST
71
0.00
0.41
1
−0.03
0
2
Le Fondre
FW
19
0.11
0.00
0
−0.01
0
0
Tavares
MF
3
0.00
0.00
0
0.00
1
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Livingston
Hibernian
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Livingston
From
To
Passes
Nouble
Stephen Kelly
8
Devlin
Sean Kelly
8
Devlin
George
7
Montano
Stephen Kelly
7
Sean Kelly
Nouble
7
Hibernian
From
To
Passes
Cadden
Campbell
13
Bushiri
Cadden
11
Campbell
Newell
10
Hanlon
Obita
10
Newell
Hanlon
9
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Livingston
Against its average of 37 matches
Hibernian
Against its average of 37 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Livingston
Hibernian
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
Pre-match
As things stood before kick-off.
Forecast
Measure
Livingston
Hibernian
Expected goals
1.14
1.38
Win
30%
42%
Expected Points
1.19
1.53
Clean sheet
25%
32%
Livingston 30%Draw 28%Hibernian 42%
Most likely score 1–1, 13%. Both sides score 52%.
From the forecast as it stood on 19 May 2024: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Livingston
Hibernian
Position
12th
8th
Played
37
37
Won, drawn, lost
5–9–23
11–12–14
Points
24 (0.65 per game)
45 (1.22 per game)
Expected Points per game
1.10
1.23
Goals
28–69
51–58
xG per game
0.96–1.50
1.26–1.49
Home: points, xG per game
1.00, 1.12–1.32
1.32, 1.31–1.35
Away: points, xG per game
0.32, 0.81–1.68
1.11, 1.20–1.65
Manager
David Martindale (136)
David Gray (1)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Livingston
Hibernian
Created
Conceded
Created
Conceded
Open play
−48%
+10%
−5%
+9%
Counter-attacks
−34%
+25%
−18%
−26%
Set pieces
−15%
−1%
−12%
−4%
Penalties
+22%
−5%
−32%
+35%
Headers
−25%
−7%
−35%
−14%
Left side
−39%
+16%
−6%
−8%
Centre
−34%
+4%
−19%
+6%
Right side
−45%
+11%
+13%
+6%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
LivingstonHibernian
0.96xG1.26
1.50xG against1.49
44%Possession53%
9.3Shots11.6
13.8Shots against13.3
2.6Shots on target4.1
1.4Big chances1.8
16.7Touches in the opposition box24.1
325Passes426
63%Pass accuracy77%
3.2Corners5.4
41%Field tilt49%
26.8Final-third entries38.1
7.2Box entries12.1
14.7Passes per defensive action15.6
Per league match this season before kick-off.
Game state this season
Livingston
State
Minutes per game
xG per 90
xG against per 90
Level
47
0.84
1.32
Ahead
10
0.92
1.81
Behind
33
1.15
1.67
Hibernian
State
Minutes per game
xG per 90
xG against per 90
Level
43
1.41
1.37
Ahead
24
1.12
1.47
Behind
23
1.11
1.74
xG by period
Livingston
Minutes
xG per game
xG against
Goals
1–15
0.09
0.25
4–6
16–30
0.08
0.22
3–11
31–45
0.18
0.21
4–11
46–60
0.16
0.28
5–11
61–75
0.14
0.20
5–10
76–90
0.30
0.35
7–20
Hibernian
Minutes
xG per game
xG against
Goals
1–15
0.19
0.21
7–6
16–30
0.18
0.19
6–8
31–45
0.24
0.29
8–10
46–60
0.18
0.23
8–9
61–75
0.19
0.23
12–8
76–90
0.27
0.35
10–17
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.