Saturday 30 October 2021, 15:00 · Celtic Park · Round 12 · Half-time 0–0 · Attendance 57,388
Livingston Obileye sent off 90+2'
Post-match
Result and Expected Points
Measure
Celtic
Livingston
Goals
0
0
xG
1.80
0.10
Non-penalty xG
1.01
0.10
Expected Points
2.76
0.13
Celtic 89%Draw 11%Livingston 1%
Most likely score 2–0, 32%. Final score 0–0, 7%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
CelticLivingston
1.80 −0.78xG0.10 −0.59
1.01Non-penalty xG0.10
0.99 −1.66xG on target0.00 −0.76
16 −4.1Shots2 −6.6
2 −5.2Shots on target0 −2.7
3 −0.9Big chances0 −0.9
34 0Touches in the opposition box4 −7
85% +14Possession15% −23
881 +228Passes154 −128
91% +3Pass accuracy52% −8
95% +17Field tilt5% −31
129 +58Final-third entries7 −15
23 +1.8Box entries1 −5.5
6.3 −3.0Passes per defensive action54.1 +38.8
6 −2.4Corners3 −0.8
14 +2Tackles12 −5
2 −5.7Interceptions9 −1.6
9 −7Clearances26 +3
0 −2.0Saves1 −2.4
10 −3Fouls10 −5
0 −1.4Offsides5 +3.7
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Celtic
Livingston
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
0–0
0'HTFT
Level
96 min (100%) · Celtic 1.80, Livingston 0.10 xG
Line-ups
Celtic substitutes
58'Furuhashi for Starfelt
58'Johnston for Abada
82'Forrest for Jota
Livingston substitutes
73'Forrest for Shinnie
73'Panayiotou for Anderson
90'Longridge for Kelly
Players
Celtic
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Hart
GK
90
0.00
0.00
0
0.02
0
2
Ralston
RB
90
0.09
0.21
3
0.32
14
1
Carter-Vickers
CB
90
0.00
0.08
1
0.28
8
5
Starfelt
CB
58
0.07
0.04
0
0.22
7
1
Juranovic
LB
90
0.10
0.07
0
0.13
11
2
McGregor
CM
90
0.00
0.18
3
−0.01
7
2
Bitton
CM
90
0.00
0.09
0
0.11
9
6
Turnbull
CM
90
0.23
0.39
2
0.11
4
1
Abada
RW
58
0.05
0.24
1
0.12
4
1
Giakoumakis
ST
90
1.13
0.02
1
−0.03
1
2
Jota
LW
82
0.00
0.07
0
0.07
9
1
Furuhashi
FW
32
0.00
0.03
1
0.02
0
1
Johnston
FW
32
0.00
0.11
2
0.07
2
1
Forrest
FW
8
0.13
0.13
1
0.14
6
0
Livingston
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Stryjek
GK
90
0.00
0.01
0
0.05
3
1
Devlin
RWB
90
0.00
0.00
0
0.01
1
7
Fitzwater
CB
90
0.00
0.00
0
0.02
2
6
Obileye
CB
90
0.00
0.00
0
0.00
0
11
Parkes
CB
90
0.00
0.00
0
0.00
0
5
Kelly
LWB
90
0.00
0.00
0
0.00
1
5
Bailey
RM
90
0.00
0.08
1
0.00
0
0
Holt
CM
90
0.00
0.05
0
0.02
2
5
Omeonga
CM
90
0.00
0.00
1
−0.01
0
5
Shinnie
LM
73
0.00
0.01
0
0.00
0
3
Anderson
ST
73
0.00
0.01
0
−0.02
0
2
Forrest
FW
17
0.03
0.00
0
0.01
1
3
Panayiotou
FW
17
0.08
0.00
0
0.00
0
1
Longridge
DF
0
0.00
0.00
0
0.00
0
1
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Celtic
Livingston
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Celtic
From
To
Passes
Bitton
Carter-Vickers
30
Carter-Vickers
Starfelt
26
McGregor
Bitton
25
Carter-Vickers
Bitton
22
Starfelt
Carter-Vickers
21
Livingston
From
To
Passes
Kelly
Shinnie
6
Devlin
Shinnie
4
Devlin
Bailey
4
Shinnie
Kelly
4
Devlin
Anderson
4
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Celtic
Against its average of 11 matches
Livingston
Against its average of 11 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Celtic
Livingston
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Celtic
Title
45%
39%
−6
Livingston
Top six
13%
16%
+3
11th
15%
12%
−3
Bottom
6%
4%
−2
Rangers
Title
54%
60%
+6
Aberdeen
Top six
55%
54%
−1
11th
2%
2%
0
From the forecast before the match (30 October 2021): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Celtic
Livingston
Expected goals
2.43
0.62
Win
77%
7%
Expected Points
2.47
0.37
Clean sheet
54%
9%
Celtic 77%Draw 16%Livingston 7%
Most likely score 2–0, 14%. Both sides score 43%.
From the forecast as it stood on 30 October 2021: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Celtic win
Draw
Livingston win
Celtic
Title
45%
47%
39%
31%
Livingston
Top six
13%
11%
16%
26%
11th
15%
16%
12%
10%
Bottom
6%
6%
4%
3%
Rangers
Title
54%
52%
60%
67%
Aberdeen
Top six
55%
56%
54%
49%
11th
2%
2%
2%
3%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Celtic
Livingston
Position
2nd
9th
Played
11
11
Won, drawn, lost
7–1–3
3–2–6
Points
22 (2.00 per game)
11 (1.00 per game)
Expected Points per game
2.34
0.80
Goals
26–7
10–16
xG per game
2.58–0.67
0.69–1.50
Home: points, xG per game
2.60, 3.70–0.41
0.80, 0.85–1.32
Away: points, xG per game
1.50, 1.64–0.89
1.17, 0.56–1.66
Manager
Ange Postecoglou (11)
David Martindale (34)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Celtic
Livingston
Created
Conceded
Created
Conceded
Open play
+156%
−42%
−46%
+13%
Counter-attacks
+77%
−37%
+27%
−43%
Set pieces
+38%
−32%
−24%
+36%
Penalties
+4%
−100%
−100%
+57%
Headers
+91%
−16%
−34%
+17%
Left side
+94%
−37%
−20%
−19%
Centre
+178%
−28%
−39%
+19%
Right side
+31%
−64%
−49%
+51%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
CelticLivingston
2.58xG0.69
0.67xG against1.50
71%Possession38%
20.1Shots8.6
7.7Shots against14.5
7.2Shots on target2.7
3.9Big chances0.9
34.0Touches in the opposition box10.8
654Passes282
88%Pass accuracy60%
8.4Corners3.8
78%Field tilt35%
70.5Final-third entries21.9
21.2Box entries6.5
9.3Passes per defensive action15.3
Per league match this season before kick-off.
Game state this season
Celtic
State
Minutes per game
xG per 90
xG against per 90
Level
38
2.09
0.64
Ahead
39
3.26
0.80
Behind
12
1.95
0.39
Livingston
State
Minutes per game
xG per 90
xG against per 90
Level
46
0.61
0.98
Ahead
19
0.82
2.18
Behind
26
0.74
1.94
xG by period
Celtic
Minutes
xG per game
xG against
Goals
1–15
0.31
0.16
3–1
16–30
0.58
0.10
8–2
31–45
0.41
0.07
2–1
46–60
0.19
0.11
3–1
61–75
0.46
0.13
4–1
76–90
0.63
0.09
6–1
Livingston
Minutes
xG per game
xG against
Goals
1–15
0.11
0.17
1–2
16–30
0.06
0.18
2–2
31–45
0.23
0.27
5–2
46–60
0.04
0.21
0–3
61–75
0.17
0.28
1–2
76–90
0.09
0.39
1–5
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.