Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
AberdeenLivingston
4.14 +2.66xG0.53 −0.27
2.57Non-penalty xG0.53
3.67 +1.78xG on target0.53 −0.72
20 +5.8Shots7 −1.2
6 +1.0Shots on target3 −0.2
6 +3.2Big chances1 −0.8
58% +3Possession42% +9
418 −29Passes321 +74
80% +1Pass accuracy73% +10
56% +9Field tilt44% +10
56 +8Final-third entries28 +8
17 +7.0Box entries8 +1.2
11.1 −3Passes per defensive action23.8 +7
8 +3.8Corners3 +1.0
16 +3Tackles10 −5
13 +2.2Interceptions11 +1.2
15 −6Clearances19 −7
3 +0.2Saves1 −2.0
2 −9Fouls11 −4
1 −0.2Offsides0 −0.2
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Aberdeen
Livingston
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
42'58'62'63'86'
0–01–04–05–0
0'HTFT
Level
42 min (43%) · Aberdeen 1.32, Livingston 0.45 xG
Aberdeen ahead
55 min (57%) · Aberdeen 2.82, Livingston 0.08 xG
Line-ups
Aberdeen substitutes
56'Duk for Clarkson
72'Morris for Hayes
73'Kennedy for Besuijen
79'MacKenzie for Coulson
79'Duncan for Miovski · goal 86'
Livingston substitutes
46'Cancar for Kelly · yellow card 61'
67'Goncalves for Nouble
67'Longridge for Montano
67'Penrice for Holt
67'Brandon for Shinnie · yellow card 88'
Players
Aberdeen
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Roos
GK
90
0.00
0.00
0
0.03
2
0
Richardson
RB
90
0.33
0.06
0
0.08
5
5
Stewart
CB
90
1
0.41
0.00
1
0.04
0
10
Scales
CB
90
0.00
0.01
0
0.12
11
10
Coulson
LB
79
0.00
0.01
0
0.04
4
3
Ramadani
DM
90
0.01
0.03
0
0.04
3
6
McCrorie
DM
90
1
0.34
0.40
3
0.22
6
4
Besuijen
RW
73
1
0.93
1.01
5
0.40
6
2
Clarkson
AM
56
0.04
0.00
0
0.00
0
2
Hayes
LW
72
1
0.12
0.50
5
0.35
8
1
Miovski
ST
79
2
1.80
0.03
1
−0.03
1
0
Duk
FW
34
0.00
0.00
0
0.03
2
0
Morris
MF
18
0.12
0.22
1
0.11
3
1
Kennedy
FW
17
0.00
0.19
1
0.03
1
1
MacKenzie
DF
11
0.00
0.01
0
0.02
4
0
Duncan
MF
11
1
0.04
0.00
0
0.00
0
0
Livingston
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
George
GK
90
0.00
0.00
0
0.05
6
0
Devlin
RB
90
0.00
0.06
0
0.10
5
4
Fitzwater
CB
40
0.00
0.00
0
0.00
0
3
Obileye
CB
90
0.22
0.03
0
0.06
5
4
Montano
LB
67
0.04
0.03
1
0.07
3
6
Omeonga
CM
90
0.00
0.02
1
0.03
4
8
Holt
CM
67
0.00
0.51
2
0.16
3
3
Kelly
CM
46
0.03
0.02
0
0.06
5
1
Shinnie
AM
67
0.00
0.02
0
0.02
3
1
Pittman
AM
90
0.03
0.00
0
0.00
0
3
Nouble
ST
67
0.19
0.05
0
−0.02
0
0
Cancar
DF
44
0.00
0.00
0
0.00
1
3
Goncalves
FW
23
0.01
0.00
0
−0.01
0
0
Longridge
DF
23
0.00
0.00
1
0.01
1
2
Penrice
DF
23
0.00
0.02
0
0.00
1
1
Brandon
MF
23
0.00
0.00
0
0.00
0
3
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Aberdeen
Livingston
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Aberdeen
From
To
Passes
Ramadani
Richardson
16
Stewart
Richardson
14
Richardson
Ramadani
14
Stewart
Scales
13
Scales
Stewart
12
Livingston
From
To
Passes
George
Fitzwater
8
George
Devlin
8
Obileye
George
7
Fitzwater
George
7
Holt
Kelly
6
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Aberdeen
Against its average of 4 matches
Livingston
Against its average of 4 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Aberdeen
Livingston
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Aberdeen
Top six
68%
76%
+8
11th
2%
1%
−1
Livingston
Top six
53%
45%
−8
11th
5%
7%
+2
Bottom
2%
3%
+1
From the forecast before the match (27 August 2022): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Aberdeen
Livingston
Expected goals
1.35
0.91
Win
46%
25%
Expected Points
1.68
1.03
Clean sheet
40%
26%
Aberdeen 46%Draw 29%Livingston 25%
Most likely score 1–0, 13%. Both sides score 45%.
From the forecast as it stood on 27 August 2022: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Aberdeen win
Draw
Livingston win
Aberdeen
Top six
68%
76%
65%
56%
11th
2%
1%
3%
3%
Livingston
Top six
53%
45%
53%
65%
11th
5%
7%
5%
3%
Bottom
2%
3%
2%
1%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Aberdeen
Livingston
Position
5th
7th
Played
4
4
Won, drawn, lost
2–0–2
2–0–2
Points
6 (1.50 per game)
6 (1.50 per game)
Expected Points per game
1.39
0.99
Goals
7–6
4–4
xG per game
1.48–1.47
0.80–1.24
Home: points, xG per game
1.50, 2.32–1.83
1.50, 1.01–1.50
Away: points, xG per game
1.50, 0.64–1.12
1.50, 0.58–0.97
Manager
Jim Goodwin (16)
David Martindale (65)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Aberdeen
Livingston
Created
Conceded
Created
Conceded
Open play
+12%
+3%
−27%
−14%
Counter-attacks
+33%
−10%
−71%
−45%
Set pieces
−18%
+6%
−8%
+36%
Penalties
+83%
+71%
−81%
+83%
Headers
+2%
+10%
−28%
+32%
Left side
−12%
−16%
−7%
−21%
Centre
−16%
+5%
−53%
−19%
Right side
+55%
+20%
+5%
+40%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't. Until a side has played six matches its figures are blended with last season's, or with the league average where there is no last season to use.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
AberdeenLivingston
1.48xG0.80
1.47xG against1.24
55%Possession33%
14.2Shots8.2
13.2Shots against16.8
5.0Shots on target3.2
2.8Big chances1.8
447Passes248
79%Pass accuracy63%
4.2Corners2.0
47%Field tilt34%
47.5Final-third entries20.5
10.0Box entries6.8
14.4Passes per defensive action16.7
Per league match this season before kick-off.
Game state this season
Aberdeen
State
Minutes per game
xG per 90
xG against per 90
Level
28
1.69
0.98
Ahead
26
2.62
1.28
Behind
36
0.49
1.99
Livingston
State
Minutes per game
xG per 90
xG against per 90
Level
42
1.13
1.00
Ahead
39
0.60
1.46
Behind
10
0.09
1.35
xG by period
Aberdeen
Minutes
xG per game
xG against
Goals
1–15
0.11
0.17
0–1
16–30
0.29
0.20
1–1
31–45
0.25
0.05
3–0
46–60
0.34
0.43
2–3
61–75
0.12
0.15
0–1
76–90
0.36
0.49
1–0
Livingston
Minutes
xG per game
xG against
Goals
1–15
0.20
0.01
2–0
16–30
0.06
0.05
0–0
31–45
0.19
0.12
0–0
46–60
0.10
0.31
1–1
61–75
0.09
0.48
0–3
76–90
0.17
0.27
1–0
Per game this season, with stoppage time counted in its half; goals are totals for and against.
Most used players by position
Aberdeen
Livingston
Formations: 4-3-2-1 (2), 4-3-3 (1), 4-1-4-1 (1)
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.
8 league meetings since 2020/21: Aberdeen won 4, Livingston won 3, and 1 was a draw. Goals 10–9 and xG 1.31–1.06 per game.
Key players
Aberdeen
Player
Starts
Min
G
A
xG per 90
xA per 90
Ramirez
33
2,968
10
4
0.21
0.05
Besuijen
19
1,735
2
0
0.13
0.11
Kennedy
6
477
0
1
0.04
0.19
Hayes
32
2,837
3
1
0.06
0.16
Livingston
Player
Starts
Min
G
A
xG per 90
xA per 90
Anderson
20
1,622
11
4
0.36
0.10
Nouble
17
1,520
2
3
0.16
0.16
Shinnie
22
2,005
3
2
0.13
0.07
Montano
10
983
1
1
0.14
0.05
Up to four players a side with the most xG plus xA per 90 minutes, from those with at least 450 league minutes. Until a side has played six matches, last season's minutes at the club count too.