Sunday 8 August 2021, 15:00 · Tony Macaroni Arena · Round 2 · Half-time 1–0 · Attendance 1,710
Livingston Anderson 35'
Aberdeen Jenks 47', MacKenzie 90+4'
Post-match
Result and Expected Points
Measure
Livingston
Aberdeen
Goals
1
2
xG
1.30
0.44
Expected Points
2.08
0.62
Livingston 60%Draw 30%Aberdeen 11%
Most likely score 1–0, 24%. Final score 1–2, 2%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
LivingstonAberdeen
1.30 +1.23xG0.44 −0.23
0.53 +0.53xG on target0.62 −0.01
12 +10.0Shots11 +4.0
4 +4.0Shots on target3 0.0
2 +2.0Big chances0 −2.0
37% +14Possession63% +5
289 +108Passes475 −61
63% +14Pass accuracy79% −3
46% +36Field tilt54% +2
22 +11Final-third entries39 +11
10 +9.0Box entries6 +2.0
18.3 +1Passes per defensive action21.1 +7
6 +5.0Corners2 −3.0
11 −12Tackles6 −4
13 −5Interceptions11 −7
19 −8Clearances20 +8
1 −4.0Saves2 0.0
21 +7Fouls12 0
2 −1.0Offsides1 0.0
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Livingston
Aberdeen
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
35'47'90+4'
0–01–01–1
0'HTFT
Level
82 min (85%) · Livingston 0.93, Aberdeen 0.40 xG
Livingston ahead
12 min (12%) · Livingston 0.28, Aberdeen 0.04 xG
Aberdeen ahead
2 min (2%) · Livingston 0.09, Aberdeen 0.00 xG
Line-ups
Livingston substitutes
59'Hamilton for Sibbald
66'Kelly for Forrest
72'Reilly for Anderson
Aberdeen substitutes
44'Brown for Hayes
63'Ramirez for McGinn
87'Ramsay for Gurr
Players
Livingston
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Stryjek
GK
90
0.00
0.00
0
0.03
2
0
Devlin
RB
90
0.00
0.03
0
0.01
2
4
Obileye
CB
90
0.04
0.02
0
0.09
6
5
Fitzwater
CB
90
0.06
0.02
1
0.18
4
9
Longridge
LB
90
0.04
0.03
0
0.05
2
7
Pittman
CM
90
0.70
0.02
0
0.08
1
4
Holt
CM
90
0.02
0.01
0
0.02
5
3
Penrice
CM
90
1
0.08
0.54
3
0.33
3
2
Sibbald
RW
59
0.00
0.09
1
0.05
2
3
Anderson
ST
72
1
0.16
0.04
1
0.04
2
0
Forrest
LW
66
0.01
0.10
3
0.02
1
2
Hamilton
FW
31
0.17
0.01
0
0.10
0
0
Kelly
MF
24
0.00
0.00
0
0.00
0
5
Reilly
FW
18
0.00
0.03
0
0.03
1
0
Aberdeen
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Lewis
GK
90
0.00
0.00
0
0.01
0
2
Gurr
RB
87
0.04
0.14
1
0.24
5
7
Gallagher
CB
90
0.12
0.01
0
0.30
12
8
Considine
CB
90
0.00
0.02
0
0.14
6
5
MacKenzie
LB
90
1
0.02
0.14
1
0.07
4
2
McGeouch
DM
90
0.00
0.10
3
0.07
7
2
Hedges
RM
90
1
0.09
0.04
1
0.08
5
3
Jenks
CM
90
1
0.04
0.01
0
0.00
2
4
McGinn
CM
63
0.13
0.00
0
−0.02
0
0
Hayes
LM
44
0.00
0.00
0
−0.02
0
0
Emmanuel-Thomas
ST
90
0.00
0.01
2
0.00
1
3
Brown
MF
46
0.00
0.00
0
0.01
0
3
Ramirez
FW
27
0.00
0.00
0
0.00
0
0
Ramsay
DF
3
0.00
0.00
0
0.01
1
1
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Livingston
Aberdeen
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Livingston
From
To
Passes
Obileye
Fitzwater
7
Obileye
Stryjek
6
Stryjek
Obileye
6
Holt
Obileye
5
Devlin
Obileye
5
Aberdeen
From
To
Passes
McGeouch
Gallagher
26
Considine
McGeouch
19
Gallagher
Gurr
17
Gallagher
McGeouch
14
Gurr
Gallagher
13
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Livingston
Against its average of 1 match
Aberdeen
Against its average of 1 match
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Livingston
Aberdeen
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Livingston
Top six
29%
22%
−7
11th
10%
12%
+2
Bottom
6%
8%
+2
Aberdeen
Title
<1%
1%
+1
Top six
72%
80%
+8
11th
2%
1%
−1
Bottom
1%
<1%
−1
From the forecast before the match (8 August 2021): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Livingston
Aberdeen
Expected goals
0.97
1.09
Win
31%
37%
Expected Points
1.25
1.44
Clean sheet
34%
38%
Livingston 31%Draw 32%Aberdeen 37%
Most likely score 1–1, 14%. Both sides score 42%.
From the forecast as it stood on 8 August 2021: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Livingston win
Draw
Aberdeen win
Livingston
Top six
29%
39%
27%
22%
11th
10%
7%
10%
12%
Bottom
6%
3%
5%
8%
Aberdeen
Title
<1%
<1%
<1%
1%
Top six
72%
63%
71%
80%
11th
2%
3%
1%
1%
Bottom
1%
1%
1%
<1%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Livingston
Aberdeen
Position
12th
3rd
Played
1
1
Won, drawn, lost
0–0–1
1–0–0
Points
0 (0.00 per game)
3 (3.00 per game)
Expected Points per game
0.17
1.51
Goals
0–3
2–0
xG per game
0.07–1.84
0.67–0.43
Home: points, xG per game
–
3.00, 0.67–0.43
Away: points, xG per game
0.00, 0.07–1.84
–
Manager
David Martindale (24)
Stephen Glass (6)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Livingston
Aberdeen
Created
Conceded
Created
Conceded
Open play
−22%
+15%
−7%
−24%
Counter-attacks
−94%
−44%
−2%
−46%
Set pieces
−12%
+8%
−8%
−33%
Penalties
−47%
+5%
−8%
−8%
Headers
−11%
−7%
+8%
−27%
Left side
−31%
−11%
−11%
−15%
Centre
−11%
+23%
−3%
−37%
Right side
−33%
+11%
−7%
−22%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't. Until a side has played six matches its figures are blended with last season's, or with the league average where there is no last season to use.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
LivingstonAberdeen
0.07xG0.67
1.84xG against0.43
23%Possession58%
2.0Shots7.0
18.0Shots against5.0
0.0Shots on target3.0
0.0Big chances2.0
2.0Touches in the opposition box13.0
181Passes536
50%Pass accuracy82%
1.0Corners5.0
10%Field tilt52%
11.0Final-third entries28.0
1.0Box entries4.0
17.7Passes per defensive action13.9
Per league match this season before kick-off.
Game state this season
Livingston
State
Minutes per game
xG per 90
xG against per 90
Level
8
0.00
1.46
Ahead
0
–
–
Behind
82
0.08
1.88
Aberdeen
State
Minutes per game
xG per 90
xG against per 90
Level
27
1.10
0.00
Ahead
63
0.49
0.61
Behind
0
–
–
xG by period
Livingston
Minutes
xG per game
xG against
Goals
1–15
0.00
0.28
0–1
16–30
0.00
0.00
0–0
31–45
0.03
0.09
0–0
46–60
0.00
0.20
0–0
61–75
0.04
0.06
0–0
76–90
0.00
1.22
0–2
Aberdeen
Minutes
xG per game
xG against
Goals
1–15
0.11
0.00
0–0
16–30
0.22
0.00
1–0
31–45
0.00
0.33
0–0
46–60
0.30
0.00
1–0
61–75
0.04
0.02
0–0
76–90
0.00
0.08
0–0
Per game this season, with stoppage time counted in its half; goals are totals for and against.
Most used players by position
Livingston
Aberdeen
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.
4 league meetings since 2020/21: Livingston won 1, Aberdeen won 2, and 1 was a draw. Goals 4–4 and xG 1.13–1.42 per game.
Key players
Livingston
Player
Starts
Min
G
A
xG per 90
xA per 90
Forrest
22
1,927
4
1
0.17
0.18
Pittman
38
3,412
6
2
0.16
0.06
Devlin
35
3,156
2
2
0.06
0.10
Holt
28
2,486
1
4
0.06
0.10
Aberdeen
Player
Starts
Min
G
A
xG per 90
xA per 90
Ferguson
36
3,201
9
3
0.28
0.07
Hayes
35
2,948
3
3
0.05
0.14
McLennan
13
1,398
0
1
0.08
0.07
McCrorie
29
2,553
1
0
0.08
0.03
Up to four players a side with the most xG plus xA per 90 minutes, from those with at least 450 league minutes. Until a side has played six matches, last season's minutes at the club count too.