Each side's xG added up shot by shot through the match. Stoppage time is shaded as far as the last shot or event recorded in it. Triangles along the foot mark each side's substitutions.
Match stats
LivingstonKilmarnock
1.53 +0.09xG2.27 +1.39
1.53Non-penalty xG1.48
0.99 −0.21xG on target2.80 +1.68
15 +4.0Shots11 +1.3
2 −1.0Shots on target5 +1.3
1 −0.7Big chances3 +2.0
33 +12.0Touches in the opposition box17 +8.0
62% +13Possession38% −5
459 +110Passes292 −54
73% +12Pass accuracy67% −2
62% +9Field tilt38% −6
54 +19Final-third entries34 −4
16 +5.9Box entries4 −5.9
7.3 −5Passes per defensive action19.3 +5
6 0.0Corners3 −2.0
13 −3Tackles9 −4
19 +9.7Interceptions13 +2.0
10 −11Clearances32 +14
2 +0.2Saves1 −1.3
14 −1Fouls14 +2
2 +0.2Offsides1 −1.2
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Livingston
Kilmarnock
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
11'24'37'57'
0–01–01–11–21–3
0'HTFT
Level
24 min (26%) · Livingston 0.42, Kilmarnock 0.87 xG
Livingston ahead
13 min (14%) · Livingston 0.05, Kilmarnock 0.81 xG
Kilmarnock ahead
54 min (59%) · Livingston 1.06, Kilmarnock 0.60 xG
Line-ups
Livingston substitutes
54'Emmanuel-Thomas for Tiffoney
68'Poplatnik for Robinson
72'Sibbald for Forrest
Kilmarnock substitutes
70'McKenzie for Burke
70'Brophy for Kabamba
77'Pinnock for Kiltie
85'Mulumbu for Tshibola
Players
Livingston
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
McCrorie
GK
90
0.00
0.01
0
0.07
6
1
Devlin
RB
90
0.13
0.05
0
0.20
5
5
Ambrose
CB
90
0.22
0.03
0
0.08
9
6
Guthrie
CB
90
0.13
0.04
0
0.15
10
6
Serrano
LB
90
1
0.03
0.21
2
0.11
9
5
Bartley
DM
90
0.05
0.39
3
0.26
4
9
Holt
DM
90
0.00
0.07
0
0.10
6
3
Robinson
RW
68
0.08
0.03
0
0.05
3
2
Pittman
AM
90
1
0.47
0.16
1
−0.01
0
5
Forrest
LW
72
0.09
0.11
1
0.31
10
0
Tiffoney
ST
54
0.15
0.00
0
0.01
0
0
Emmanuel-Thomas
FW
36
0.17
0.05
2
0.06
0
0
Poplatnik
FW
22
0.00
0.00
0
0.00
0
0
Sibbald
MF
18
0.00
0.07
1
0.07
2
2
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Rogers
GK
90
0.00
0.00
0
0.05
4
1
Rossi
RB
90
0.00
0.01
0
0.05
6
7
Broadfoot
CB
90
0.08
0.01
0
0.07
5
7
Dikamona
CB
90
0.00
0.00
0
0.02
2
14
Waters
LB
90
0.00
0.01
0
0.05
7
6
Power
CM
90
0.00
0.01
0
0.01
2
7
Tshibola
CM
85
1
0.60
0.01
0
−0.01
1
5
Dicker
CM
90
0.00
0.03
0
0.07
6
8
Burke
RW
70
1
1.07
0.13
1
0.16
4
2
Kabamba
ST
70
0.00
0.03
1
−0.06
0
4
Kiltie
LW
77
1
0.46
0.13
1
0.11
2
0
McKenzie
MF
20
0.00
0.00
0
0.02
0
0
Brophy
FW
20
0.06
0.01
0
0.00
1
1
Pinnock
MF
13
0.00
0.00
0
0.01
2
0
Mulumbu
MF
5
0.00
0.00
0
0.00
0
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Livingston
Kilmarnock
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Livingston
From
To
Passes
Ambrose
Guthrie
17
Serrano
Forrest
15
Guthrie
Ambrose
15
Devlin
Ambrose
14
Ambrose
Devlin
13
Kilmarnock
From
To
Passes
Waters
Tshibola
9
Kiltie
Tshibola
7
Rossi
Power
6
Broadfoot
Rossi
6
Kiltie
Power
5
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Livingston
Against its average of 10 matches
Kilmarnock
Against its average of 9 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Livingston
Kilmarnock
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Livingston
Top six
56%
43%
−13
11th
3%
4%
+1
Bottom
1%
2%
+1
Kilmarnock
Top six
41%
56%
+15
11th
7%
4%
−3
Bottom
4%
2%
−2
From the forecast before the match (17 October 2020): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Livingston
Kilmarnock
Expected goals
1.28
1.04
Win
41%
30%
Expected Points
1.53
1.18
Clean sheet
35%
28%
Livingston 41%Draw 29%Kilmarnock 30%
Most likely score 1–1, 14%. Both sides score 47%.
From the forecast as it stood on 17 October 2020: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Livingston win
Draw
Kilmarnock win
Livingston
Top six
56%
68%
53%
43%
11th
3%
2%
4%
4%
Bottom
1%
1%
2%
2%
Kilmarnock
Top six
41%
31%
41%
56%
11th
7%
9%
7%
4%
Bottom
4%
6%
4%
2%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Livingston
Kilmarnock
Position
6th
5th
Played
10
9
Won, drawn, lost
3–2–5
3–2–4
Points
11 (1.10 per game)
11 (1.22 per game)
Expected Points per game
1.45
1.00
Goals
12–15
12–11
xG per game
1.44–1.25
0.88–1.49
Home: points, xG per game
1.40, 1.15–1.44
1.75, 1.24–1.25
Away: points, xG per game
0.80, 1.73–1.07
0.80, 0.60–1.68
Manager
Gary Holt (10)
Alex Dyer (9)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Livingston
Kilmarnock
Created
Conceded
Created
Conceded
Open play
+6%
−21%
−27%
+6%
Counter-attacks
−100%
−76%
−73%
−46%
Set pieces
+2%
+30%
−41%
+51%
Penalties
+58%
+5%
−41%
−41%
Headers
+6%
+29%
−50%
−18%
Left side
−19%
−29%
−16%
+18%
Centre
+37%
+15%
−56%
+15%
Right side
−37%
−24%
−7%
+25%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
LivingstonKilmarnock
1.44xG0.88
1.25xG against1.49
49%Possession43%
11.0Shots9.7
10.9Shots against15.3
3.0Shots on target3.7
1.7Big chances1.0
21.0Touches in the opposition box9.0
349Passes346
62%Pass accuracy69%
6.0Corners5.0
53%Field tilt44%
35.0Final-third entries37.7
10.1Box entries9.9
12.4Passes per defensive action14.7
Per league match this season before kick-off.
Game state this season
Livingston
State
Minutes per game
xG per 90
xG against per 90
Level
45
1.17
1.09
Ahead
14
1.16
0.87
Behind
31
1.95
1.65
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
39
0.93
1.37
Ahead
22
0.86
1.97
Behind
28
0.84
1.26
xG by period
Livingston
Minutes
xG per game
xG against
Goals
1–15
0.22
0.09
2–1
16–30
0.25
0.26
1–5
31–45
0.21
0.23
2–3
46–60
0.21
0.21
2–4
61–75
0.28
0.23
3–0
76–90
0.28
0.24
2–2
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.08
0.22
1–3
16–30
0.20
0.16
3–2
31–45
0.12
0.19
2–1
46–60
0.17
0.20
2–1
61–75
0.13
0.27
2–0
76–90
0.18
0.45
2–4
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.
Key players
Livingston
Player
Starts
Min
G
A
xG per 90
xA per 90
Forrest
8
693
3
0
0.26
0.28
Pittman
10
900
1
0
0.25
0.05
Devlin
9
766
0
0
0.10
0.17
Holt
6
550
1
1
0.18
0.08
Kilmarnock
Player
Starts
Min
G
A
xG per 90
xA per 90
Burke
9
746
3
2
0.19
0.27
Kabamba
8
737
4
0
0.22
0.02
Kiltie
5
458
1
2
0.09
0.06
Tshibola
9
798
1
0
0.10
0.04
Up to four players a side with the most xG plus xA per 90 minutes, from those with at least 450 league minutes.