Friday 6 November 2020, 19:45 · McDiarmid Park · Round 14 · Half-time 0–0
St. Johnstone McNamara 70'
Post-match
Result and Expected Points
Measure
St. Johnstone
Kilmarnock
Goals
1
0
xG
0.61
0.46
Expected Points
1.40
1.12
St. Johnstone 31%Draw 48%Kilmarnock 22%
Most likely score 0–0, 36%. Final score 1–0, 20%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Triangles along the foot mark each side's substitutions.
Match stats
St. JohnstoneKilmarnock
0.61 −0.61xG0.46 −0.51
0.21 −0.66xG on target0.00 −1.11
11 −1.6Shots8 −1.5
2 −0.9Shots on target0 −3.5
0 −1.5Big chances0 −1.1
19 −5Touches in the opposition box8 −8
49% +2Possession51% +7
409 +40Passes431 +81
74% +8Pass accuracy71% +1
64% +10Field tilt36% −8
55 +19Final-third entries37 0
11 +1.2Box entries2 −7.3
12.6 −3Passes per defensive action15.1 0
4 −0.9Corners5 +0.6
12 −4Tackles11 −2
12 +1Interceptions8 −2
21 +1Clearances16 −3
0 −1.5Saves1 −1.2
18 +6Fouls12 0
3 +1.1Offsides0 −2.2
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
St. Johnstone
Kilmarnock
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
70'
0–01–0
0'HTFT
Level
70 min (78%) · St. Johnstone 0.55, Kilmarnock 0.39 xG
St. Johnstone ahead
20 min (22%) · St. Johnstone 0.06, Kilmarnock 0.07 xG
Line-ups
St. Johnstone substitutes
67'O'Halloran for Wotherspoon · 1 assist
77'Kane for May
Kilmarnock substitutes
75'Pinnock for Tshibola
75'Brophy for Kiltie
90'Whitehall for Waters
Players
St. Johnstone
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Clark
GK
90
0.00
0.01
0
0.07
8
1
Kerr
CB
90
0.00
0.07
1
0.16
11
8
Gordon
CB
90
0.00
0.00
0
0.04
3
5
McCart
CB
90
0.00
0.08
0
0.19
14
4
McNamara
RWB
90
1
0.06
0.06
1
0.15
7
4
McCann
CM
90
0.00
0.02
0
0.07
8
7
Davidson
CM
90
0.00
0.01
0
0.01
1
8
Tanser
LWB
90
0.00
0.05
2
0.14
11
5
Conway
AM
90
0.09
0.24
2
0.19
9
0
Wotherspoon
AM
67
0.21
0.02
0
0.00
2
5
May
ST
77
0.22
0.01
0
0.01
0
0
O'Halloran
DF
23
1
0.00
0.00
1
0.00
0
1
Kane
FW
13
0.03
0.32
0
0.17
0
0
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Rogers
GK
90
0.00
0.01
1
0.05
4
1
Millen
RB
90
0.00
0.01
0
0.03
4
1
Broadfoot
CB
90
0.06
0.02
0
0.11
9
4
Findlay
CB
90
0.00
0.01
0
0.05
3
7
Waters
LB
90
0.00
0.04
0
0.07
2
6
Dicker
CM
90
0.00
0.03
1
0.10
10
5
Power
CM
90
0.02
0.02
0
0.00
3
4
Tshibola
CM
75
0.00
0.01
1
0.01
3
2
Burke
RW
90
0.03
0.16
3
0.00
2
1
Kabamba
ST
90
0.17
0.02
1
0.00
1
3
Kiltie
LW
75
0.11
0.02
0
−0.07
1
3
Pinnock
MF
15
0.00
0.00
0
0.01
1
0
Brophy
FW
15
0.07
0.00
0
0.00
0
0
Whitehall
FW
0
0.00
0.00
0
–
–
0
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
St. Johnstone
Kilmarnock
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
St. Johnstone
From
To
Passes
Tanser
Wotherspoon
11
Tanser
McCart
11
McCart
Wotherspoon
10
Kerr
McNamara
10
McNamara
Conway
10
Kilmarnock
From
To
Passes
Millen
Power
11
Power
Dicker
10
Millen
Broadfoot
10
Dicker
Waters
9
Waters
Dicker
9
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
St. Johnstone
Against its average of 12 matches
Kilmarnock
Against its average of 12 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
St. Johnstone
Kilmarnock
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
St. Johnstone
Top six
34%
46%
+12
11th
5%
3%
−2
Bottom
2%
1%
−1
Kilmarnock
Top six
44%
34%
−10
11th
4%
7%
+3
Bottom
2%
2%
0
Dundee United
Top six
30%
29%
−1
Bottom
2%
2%
0
From the forecast before the match (6 November 2020): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
St. Johnstone
Kilmarnock
Expected goals
1.11
0.94
Win
39%
30%
Expected Points
1.47
1.21
Clean sheet
39%
33%
St. Johnstone 39%Draw 32%Kilmarnock 30%
Most likely score 1–1, 14%. Both sides score 42%.
From the forecast as it stood on 6 November 2020: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
St. Johnstone win
Draw
Kilmarnock win
St. Johnstone
Top six
34%
46%
30%
23%
11th
5%
3%
6%
7%
Bottom
2%
1%
2%
3%
Kilmarnock
Top six
44%
34%
45%
58%
11th
4%
7%
3%
2%
Bottom
2%
2%
2%
1%
Dundee United
Top six
30%
29%
32%
28%
Bottom
2%
2%
1%
2%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
St. Johnstone
Kilmarnock
Position
9th
6th
Played
12
12
Won, drawn, lost
3–2–7
4–2–6
Points
11 (0.92 per game)
14 (1.17 per game)
Expected Points per game
1.55
1.00
Goals
9–16
15–14
xG per game
1.22–0.84
0.97–1.60
Home: points, xG per game
0.67, 1.04–0.69
1.17, 1.07–1.55
Away: points, xG per game
1.17, 1.40–0.99
1.17, 0.88–1.65
Manager
Callum Davidson (12)
Alex Dyer (12)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
St. Johnstone
Kilmarnock
Created
Conceded
Created
Conceded
Open play
−10%
−41%
−27%
+17%
Counter-attacks
+218%
−75%
−84%
−69%
Set pieces
+8%
−36%
−29%
+29%
Penalties
−100%
−24%
−24%
+15%
Headers
+45%
−16%
−40%
−7%
Left side
+24%
−35%
−8%
+34%
Centre
−7%
−38%
−49%
+14%
Right side
−2%
−51%
−17%
+7%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Matchups
St. Johnstone attacking
St. Johnstone createdKilmarnock concededBelow averageAboveBelow averageAboveLeft side+24%+7%Centre−7%+14%Right side−2%+34%Open play−10%+17%Counter-attacks+218%−69%Set pieces+8%+29%Headers+45%−7%
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
St. JohnstoneKilmarnock
1.22xG0.97
0.84xG against1.60
46%Possession44%
12.6Shots9.5
9.5Shots against15.3
2.9Shots on target3.5
1.5Big chances1.1
24.2Touches in the opposition box15.8
368Passes350
67%Pass accuracy70%
4.9Corners4.4
53%Field tilt44%
36.3Final-third entries37.2
9.8Box entries9.3
15.5Passes per defensive action14.9
Per league match this season before kick-off.
Game state this season
St. Johnstone
State
Minutes per game
xG per 90
xG against per 90
Level
53
1.08
0.87
Ahead
9
2.81
0.88
Behind
28
0.97
0.77
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
35
1.00
1.63
Ahead
21
0.89
1.94
Behind
34
1.01
1.36
xG by period
St. Johnstone
Minutes
xG per game
xG against
Goals
1–15
0.17
0.12
2–2
16–30
0.07
0.07
0–1
31–45
0.20
0.11
1–6
46–60
0.17
0.19
1–1
61–75
0.30
0.09
2–1
76–90
0.30
0.27
3–5
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.08
0.22
1–4
16–30
0.23
0.29
4–4
31–45
0.20
0.16
3–1
46–60
0.18
0.20
3–1
61–75
0.12
0.29
2–0
76–90
0.17
0.43
2–4
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.