Saturday 24 October 2020, 15:00 · Rugby Park · Round 12 · Half-time 0–1
Hibernian Nisbet 27' (pen)
Post-match
Result and Expected Points
Measure
Kilmarnock
Hibernian
Goals
0
1
xG
0.97
1.50
Non-penalty xG
0.97
0.71
Expected Points
0.87
1.81
Kilmarnock 19%Draw 31%Hibernian 50%
Most likely score 1–1, 20%. Final score 0–1, 14%.
Own goals have no xG.
xG race
Each side's xG added up shot by shot through the match. Triangles along the foot mark each side's substitutions.
Match stats
KilmarnockHibernian
0.97 −0.05xG1.50 −0.07
0.97Non-penalty xG0.71
0.00 −1.29xG on target1.30 −0.26
8 −1.8Shots11 −2.0
0 −3.8Shots on target2 −2.2
1 −0.2Big chances2 +0.1
22 +9Touches in the opposition box10 −18
55% +13Possession45% −2
414 +74Passes343 −25
77% +8Pass accuracy68% −2
68% +24Field tilt32% −7
40 +3Final-third entries40 +4
10 +0.7Box entries8 −3.7
11.5 −4Passes per defensive action11.8 −4
1 −3.8Corners6 +0.7
12 −1Tackles12 −2
4 −7.2Interceptions8 −1.0
8 −12Clearances19 −3
1 −1.2Saves0 −2.9
17 +5Fouls20 +8
4 +1.9Offsides2 −0.3
The small figure beside each value is its difference from the side's average per league match this season before this one. Field tilt is each side's share of the open-play passes completed in the final third; entries are completed open-play passes and carries into the final third and the box; passes per defensive action (PPDA) counts the opponent's passes in its own 60% of the pitch for each tackle, interception, challenge, or foul there.
Chance locations
Kilmarnock
Hibernian
Each area's share of the side's xG from open play and set pieces, with the xG in it. The two wide areas of the box count together, as on the club pages. Shots shows each of those shots instead, sized by its xG, with goals filled in.
xG by type of chance, with each side's shots and goals beside it.
Game state
27'
0–00–1
0'HTFT
Level
27 min (30%) · Kilmarnock 0.18, Hibernian 0.81 xG
Hibernian ahead
63 min (70%) · Kilmarnock 0.80, Hibernian 0.68 xG
Line-ups
Kilmarnock substitutes
38'Findlay for Dikamona
67'Pinnock for Dicker
67'Brophy for Kiltie
82'Mulumbu for Tshibola
Hibernian substitutes
46'Doig for Stevenson
82'Magennis for Nisbet
87'Hallberg for Mallan
Players
Kilmarnock
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Rogers
GK
90
0.00
0.00
0
0.03
4
1
Rossi
RB
90
0.18
0.04
0
0.03
6
5
Broadfoot
CB
90
0.00
0.02
0
0.11
10
4
Dikamona
CB
38
0.00
0.00
0
0.01
1
2
Waters
LB
90
0.03
0.04
0
0.02
3
1
Tshibola
CM
82
0.00
0.03
2
0.06
5
1
Dicker
CM
67
0.00
0.15
0
0.11
4
5
Power
CM
90
0.03
0.11
0
0.15
13
2
Burke
RW
90
0.00
0.44
3
0.15
6
1
Kabamba
ST
90
0.09
0.01
0
−0.01
0
1
Kiltie
LW
67
0.45
0.12
0
0.00
2
0
Findlay
DF
52
0.19
0.01
1
0.05
4
4
Pinnock
MF
23
0.00
0.41
2
0.44
4
2
Brophy
FW
23
0.00
0.01
0
−0.01
0
0
Mulumbu
MF
8
0.00
0.00
0
−0.01
0
0
Hibernian
Player
Pos
Min
G
A
xG
xA
KP
xT
Prog
Def
Marciano
GK
90
0.00
0.00
0
0.04
5
1
P. McGinn
RB
90
0.05
0.13
2
0.17
11
7
Porteous
CB
90
0.00
0.00
0
0.03
5
3
Hanlon
CB
90
0.00
0.08
1
0.11
4
9
Stevenson
LB
46
0.00
0.01
0
0.04
5
3
Boyle
RM
90
0.00
0.01
1
0.01
1
2
Gogic
CM
90
0.00
0.00
0
0.04
6
2
Newell
CM
90
0.10
0.10
2
0.32
11
4
Mallan
LM
87
0.08
0.07
1
0.08
6
4
Nisbet
ST
82
1
0.83
0.02
0
0.04
4
1
Doidge
ST
90
0.13
0.01
1
0.08
4
2
Doig
DF
44
0.00
0.00
1
0.01
0
2
Magennis
MF
8
0.00
0.00
0
0.00
0
0
Hallberg
MF
3
0.30
0.00
0
0.00
0
1
Starters, then substitutes in the order they came on. KP is chances created and Def defensive actions (tackles, blocks, clearances, and interceptions). xT is the expected threat added by the player's completed open-play passes and carries, and Prog counts progressive passes and carries.
Pass networks
Kilmarnock
Hibernian
Each starter at the average position of their passes and receptions until the side's first substitution or red card, sized by completed passes. Lines join pairs who passed to each other often, thicker for more passes.
Passing combinations
Kilmarnock
From
To
Passes
Tshibola
Power
10
Dicker
Tshibola
10
Power
Burke
9
Tshibola
Dicker
8
Burke
Rossi
8
Hibernian
From
To
Passes
Marciano
Doidge
10
Porteous
Marciano
9
Newell
Nisbet
7
Stevenson
Mallan
7
Porteous
P. McGinn
7
The five pairs with the most completed passes from one to the other over the whole match.
Defensive actions
Kilmarnock
Against its average of 10 matches
Hibernian
Against its average of 11 matches
Where each side made its tackles, interceptions, clearances, blocks, recoveries, challenges, and fouls, attacking up the page. Areas are shaded by the difference from the side's average per match this season before this one: amber for more, blue for fewer.
Threat
Kilmarnock
Hibernian
Expected threat added by completed open-play passes and carries, by where the move started, attacking up the page. Expected threat is the chance that possession in an area leads to a goal; a move adds the difference between where it ends and where it starts.
Ratings
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday (ring) and after it (dot); a lower defence number is better. Grey dots are the other clubs after the matchday, spread up and down only so they don't overlap. The change takes in the whole matchday.
League probabilities
Chance
Before
With this result
Change
Kilmarnock
Top six
54%
46%
−8
11th
4%
5%
+1
Bottom
1%
2%
+1
Hibernian
Top six
95%
98%
+3
Livingston
Top six
40%
42%
+2
11th
6%
6%
0
From the forecast before the match (24 October 2020): each chance then, and across the simulations in which the match ended this way. The change is in percentage points.
Pre-match
As things stood before kick-off.
Forecast
Measure
Kilmarnock
Hibernian
Expected goals
1.04
1.47
Win
26%
47%
Expected Points
1.06
1.67
Clean sheet
23%
35%
Kilmarnock 26%Draw 27%Hibernian 47%
Most likely score 1–1, 13%. Both sides score 50%.
From the forecast as it stood on 24 October 2020: each side's attack and defence ratings in a Dixon–Coles score model, as on the Forecasts page.
League probabilities by result
Chance
Now
Kilmarnock win
Draw
Hibernian win
Kilmarnock
Top six
54%
68%
55%
46%
11th
4%
2%
4%
5%
Bottom
1%
<1%
1%
2%
Hibernian
Top six
95%
91%
95%
98%
Livingston
Top six
40%
37%
41%
42%
11th
6%
6%
5%
6%
Each chance before the match and across the simulations ending in each result. Other teams are listed where a chance moves by at least 3 percentage points.
The last six league matches, newest first, with xG for and against.
Season to date
Measure
Kilmarnock
Hibernian
Position
5th
4th
Played
10
11
Won, drawn, lost
4–2–4
6–3–2
Points
14 (1.40 per game)
21 (1.91 per game)
Expected Points per game
1.09
1.54
Goals
15–12
16–10
xG per game
1.02–1.49
1.57–1.34
Home: points, xG per game
1.75, 1.24–1.25
1.60, 1.33–1.63
Away: points, xG per game
1.17, 0.88–1.65
2.17, 1.78–1.10
Manager
Alex Dyer (10)
Jack Ross (11)
League matches this season before kick-off. The manager's number is league matches in charge since 2020/21.
Ratings
This season
The goals each side would score (attack) and concede (defence) per game against an average team, from the forecast ratings before this matchday, with their rank among the league's clubs; a lower defence number is better. Grey dots are the other clubs, spread up and down only so they don't overlap.
Strengths and weaknesses
Chances
Kilmarnock
Hibernian
Created
Conceded
Created
Conceded
Open play
−21%
+8%
+22%
−13%
Counter-attacks
−82%
−65%
−66%
−84%
Set pieces
−39%
+46%
+20%
−4%
Penalties
+5%
−47%
−5%
+91%
Headers
−53%
−13%
+45%
−18%
Left side
−10%
+26%
+10%
+8%
Centre
−48%
+17%
+36%
−40%
Right side
−10%
+9%
−3%
+14%
xG created and conceded per game against the league average this season: +24% is 24% more than an average side. Left and right are each side's own, so chances conceded on its left come from opponents attacking down their right. Green favours the side and amber doesn't.
Each side's xG created per game down each side of the pitch, through the centre, and from each type of chance, against what its opponent concedes there, both relative to the league average.
Season averages
KilmarnockHibernian
1.02xG1.57
1.49xG against1.34
42%Possession47%
9.8Shots13.0
15.3Shots against13.9
3.8Shots on target4.2
1.2Big chances1.9
13.0Touches in the opposition box28.3
340Passes368
69%Pass accuracy70%
4.8Corners5.3
43%Field tilt39%
37.3Final-third entries35.7
9.3Box entries11.7
15.1Passes per defensive action16.3
Per league match this season before kick-off.
Game state this season
Kilmarnock
State
Minutes per game
xG per 90
xG against per 90
Level
38
1.08
1.39
Ahead
25
0.89
1.94
Behind
27
1.07
1.21
Hibernian
State
Minutes per game
xG per 90
xG against per 90
Level
45
1.71
1.13
Ahead
32
1.73
1.54
Behind
14
0.72
1.56
xG by period
Kilmarnock
Minutes
xG per game
xG against
Goals
1–15
0.08
0.24
1–4
16–30
0.27
0.15
4–2
31–45
0.19
0.18
3–1
46–60
0.20
0.20
3–1
61–75
0.12
0.27
2–0
76–90
0.17
0.44
2–4
Hibernian
Minutes
xG per game
xG against
Goals
1–15
0.33
0.15
2–1
16–30
0.17
0.11
4–0
31–45
0.30
0.34
4–4
46–60
0.09
0.30
1–2
61–75
0.39
0.19
3–1
76–90
0.29
0.25
2–2
Per game this season, with stoppage time counted in its half; goals are totals for and against.
This season's most used formation, with up to three players who started most often in each position and their league starts there. Underneath, when a side has used more than one, every formation with its starts.